Flame-grilled Killin'...
Seems we have once again been drawn back to
the board. Taking notice of yet another
announcement, aimed at all the brave
adventurers of Azeroth.
Surprisingly enough to
Feignheart, myself, and our trusty companion, it came from our new
allies of whom we'd teamed with previously in the
defence of the world tree, back in
Mount Hyjal. Upon taking a closer look at the
Heroes Call, standing sternly in the
Stormwind Trade District, we took on our quest -
[Guardians of Hyjal: Firelands Invasion]. So getting together our
gear (while placing SugarDaddy, our pet, in his porta-kennel) we set forth on our next
adventure.
Onwards!
|
The meeting beneath the ever-winding roots of Nordrassil |
Arriving in Mount Hyjal, we headed for
briefing. However, along the way, we became
sidetracked. This being -
[The Call of the World Shaman]. Making our way down into the
twisting entanglements of
Nordrassil, we responded rather instinctively to the plee. Bear in mind, this 'plee', happened to be from
Thrall,
Warchief of the Horde! So on-guard we went. Upon reaching our destination, greeted with real
voices, we are thrown right into a
cinematic (which is always a good start). Though to save
spoilers, it was very
curious to say the least. In a way that left many
questions begging to be
answered... and a missing
Warchief. This means that, without him, the
healing of
Azeroth cannot be undertaken, which was our
reason for being called upon. Of course this meant we were now
responsible for finding him, or anything
of him we possibly could.
|
The anger of the Warchief is unleashed |
Across the
elemental planes we go. From
air to water, earth, wind and fire, we
courageously battled. In search of anything we can find. Each different stage included some interesting
mechanics to keep a good
flow. Eventually, we did manage to
save the
almighty Shaman. Returning in all his
glory, and more, while presenting us with a most
formidable gift -
[Mantle of Doubt]. (More Epics!). Another treat, unexpectedly, was becoming
exalted with
The Earthen Ring, which I am sure will prove to be rather beneficial to us in the
future. Such a
brilliant side-storyline, as such, with absolutely fantastic
voice acting throughout! Which I must add is a
massive step
forward for the game, top quality.
|
Breaking through the portal |
Now, back on
track. To the
briefing! Though, as we landed on our target, we were sent off almost
instantly, without hesitation, to aid an
attack on enemy forces to break through a portal and head into the
lands of fire. Unfortunately, due to
circumstances which we were
unprepared for, this assault
failed. It seems
Ragnoros had acquired some new
forces which managed to push us back putting a, temporary, halt with our
invasion into the heart of his
domain. We were en-tasked with a
mission to gather
reinforcements for another attack. Soon enough, it became apparent that we were now
ready to move
forward and on with our invasion. Through the gates of
hell, and into..
The Firelands!
|
Like a suspended rock filled with all the worlds hate and fury contained in a volcanic state
|
With
raging elementals,
monstrosities of stone and a selection of
fiery creatures coming at us left, right and center. We had emerged straight into the
fight. Especially with the added factor that we were now
unable to
fly! Something to do with the
extreme climate.
Upon knocking back the incoming
attacks and getting a
footing, we took our time to
sniff around and
investigate. The new zone wasn't as we had
expected. In terms of
structure and
questing that is. Rather than quest
chains leading you from
location to
location across the zone, we were presented with a entirely different
concept. We describe it as as a
progressive zone, for obvious reasons, to be explained. Firstly, the
difference is that we are now following the invasion in '
real-time'. It's up to
us to push the story forward. Acting as a
daily quest-hub, the zone
advancement is
controlled by
us aiding the war effort against
Ragnoros. To begin we are tasked with helping to build up a
base, in the form of an eventually
growing split of the world tree. From then on we are left to complete quests in turn for
[Marks of the World Tree]. These allow us, upon accumulation, to gather
reinforcements and
advance the battle and zone as a whole. What is also a big
change? Rather than
server performance, this is all based
solely on
Feignheart and myself. With our favourite game mechanic,
phasing, this all becomes possible.
Taking the fight to Ragnoros on the front lines. The adventure thrives on...
Keep Posted - Follow/Comment/Subscribe
- Jamin
|
My little pony?! |
Nice take on entering Firelands. :)
ReplyDelete@Kyzen
ReplyDeleteThanks :)
Still taking on board the zone and managing time to get to grips with the new content. More to come!
- Jamin
Oh that was really interesting Jamin as I hadn't a clue about the Firelands (other than it's now in the game :) I have been contemplating taking Thriftee on this adventure, but this time with his newly acquired (slow) ground mount, freedom to repair and take in game flights. But also seeing if he can still manage without any other training than that. Although when I can afford it I will probably train flying mount too :) You have definitely whetted my appetite.
ReplyDelete@Dora
ReplyDeleteYou haven't been either? I thought I was the only once who hadn't been yet. But saying that, which I mentioned, which makes it no problem, is this - It's based on solo progression! So no matter how far everyone else has ventured into the zone, it's solely on you rather than a server. So no rush XD
Good to hear Thriftee is finally splashing the cash! Mind you, it feels good right.
It's nice to be a daily place also. You get it in bite size chunks!
- Jamin
Very nice write up for the Firelands intro. I know it's already too late, but an entire write-up on the Thrall quest line might make for a heroic tale for Feignheart to recount. Nice job!
ReplyDelete@Stubborn
ReplyDeleteThanks!
Hmm.. I shall get looking into that. So keep and eye out at the very least ;)
- Jamin