tag:blogger.com,1999:blog-10285970230483673362024-03-05T15:08:38.637+00:00Shattered Beginnings
An old World of Warcraft blog with an uncertain future.
Jaminhttp://www.blogger.com/profile/01933819665446187419noreply@blogger.comBlogger59125tag:blogger.com,1999:blog-1028597023048367336.post-22455233242898407632018-07-23T16:35:00.000+01:002018-07-23T16:35:04.363+01:00The Global CooldownThe pre-patch has hit and numerous changes have been made to the game. One of those changes is an increase in the number of abilities/actions being added to the global cooldown (GCD) list. I believe so far that this is a good change, even from just a few hours on the pre-patch; to feel the effects and ponder their significance. Let's discuss.<div>
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The most evident effect of adding more actions to the GCD list is the change in gameplay pace. Specifically the slowing down of combat actions, such as offensive abilities and buffs. In my case, for example, the Fury Warrior ability Recklessness has added to the GCD. Whereas prior to 8.0 this buff could be cast at any time during combat, unhindered by cool downs, it now requires me to find a specific slot in my rotation to cast it. At first this felt quite alien. </div>
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Although that feeling soon faded for me. In fact I very quickly grew fond of the alteration for it allowed me to exchange multiple instant combat actions, that felt rather un-special, to more strategic noticeable actions. I quite like the idea of seeing my ability brew and take affect before the next comes crashing down. It also means that I would be able to make more sense of, in PVP, what my enemy was doing so that I could react accordingly. Strategically. Being able to see the impact of more abilities rather than a spaghetti mess of actions is something I deem positive. </div>
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Yes, it 'slows down' how much you can do in an instant and I imagine it does (currently) slow the game pace down from start to finish of any encounter, however isn't the point of a each and every fight; to enjoy and feel that your action process i.e. order/choice of abilities cast, is important?</div>
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For as long as I can remember, many buffs, such as Recklessness, could be used in conjunction with multiple other abilities and pots (usually in the form of a macro) to form a huge spike in damage or healing. Especially when pulling a boss or engaging with an enemy in PVP. It became the norm to have a pre-set macros with abilities that would all be cast simultaneously to maximise the desired effect, be it damage, healing or survivability. Which would then be used again at pre-timed points of the fight, such as burn phases. To an extent I do agree that macros like these have their place, but I do feel they take away from the fun of actually playing the game. Let me explain my thoughts behind this further.</div>
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If the whole reason for making a macro is to be as efficient as possible to defeat a boss and ultimately enjoy the game, because casting all of those 'special' abilities individually would be too slow, then there seems to be a bigger problem. Despite what your goals are, shouldn't every aspect of the game, especially the core features i.e. casting spells, form an enjoyable and strategic part of it? That is where I believe these GCD design changes are intended to affect. </div>
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Personally, I really enjoy fast and reactionary gameplay, but where it's appropriate. Not condensing combat into tiny windows of burst, following by a standard monotonous rotation. I feel that having that pause give as action more intent and allows the next to be considered more carefully. This also means <b>mistakes</b> are more evident! After all, isn't that at the heart of RPGs like WoW. I'm not for one moment suggesting that the game veers towards turn based combat, far from it, but it would be nice to really appreciate each action we do in game more than we do currently. Not just button mashing until the bar hits zero. It may lay space more more interesting boss fights, given that more attention can be spared for movement and such...</div>
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What do you think about this change?</div>
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<a href=http://www.ShatteredBeginnings.blogspot.com>Shattered Beginnings</a></div>Jaminhttp://www.blogger.com/profile/01933819665446187419noreply@blogger.com1tag:blogger.com,1999:blog-1028597023048367336.post-44901126557594928872014-08-22T20:11:00.000+01:002014-08-22T20:21:33.722+01:00Writing's on the.. Iron Wall?<div class="separator" style="clear: both; text-align: center;">
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<span style="font-family: inherit; font-size: x-large;"><b>S</b></span>O, now that I've taken the initial steps and once again put the digital pen-to-paper, I couldn't think of a better place to start than some good old expansion talk.<br />
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*Warlords of Draenor* (said in the style of Chris Metzen). The majority of us have soaked up every drop of information that Blizzard has released, been datamined or lea.. and are all aboard the hype train once again for the big November launch date. Mean, even through a dry spell of on/off playing, I was watching Blizzcon religiously and always will for the sheer entertainment value alone. But now I have resubbed, again, with high hopes for this.. THE expansion.<br />
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In my eyes, I think this is the expansion to make or break the World of Warcraft. Or at least, a last attempt to 'bring the magic back'. And so far, in Blizzards usual manner which they've mastered, I'm hooked. But what do I mean by magic? I'm can't exactly put a finger on it, as it's more of a feeling. You could tell me to take off the rose tinted glasses. However I know what I currently dislike in the game and what I am looking forward to.<br />
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Firstly the removal of particular stats and 'mandatory' chores such as reforging. I know for a fact there are some out there who are overly against these changes, but I honestly see them as the right move. Why? Well, why is it that I no longer feel excited about a new gear drop. The same reason why I can't equip it straight away, despite it being a clear upgrade. I have to go through the mandatory reforging, re-gemming and enchanting process on my entire gear set (at least to remain effective, let alone optimal). What makes matters worse, is that it's not 'customization'. Customization would make it something unique to my own choosing. But no, to be able to play an effective role, there is a set way it all has to be done. Cookie Cutter. That's not customisation. I'd rather meaningful <b>choices, </b>which won't make me sub-optimal for veering off the 'best way'.<br />
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I understand that, at least in PVE and in scripted fights, there will always be an element of the cookie cutter build. But what is the point in all the options if in reality, to play in a somewhat plausible manner, only one is viable. I'm always up for a bit of theorycrafting, but not when it all ends up determining the set and only accepted way to play.<br />
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Secondly, one problem many of us have encountered is Blizzards aim of accessibility. I think the changes they have made for the greater community and beyond, are great. The downside being that <u>convenience has steadily replaced community</u>. With the implementations of LFR and everything since, I can't say I've felt a part of anything semi-permanent, although that may partly be my own fault for not having found a thriving guild like the ones I remember. So I'm hoping that this time round, and with the new grouping implementations, the opportunity to form bonds and friendships are once again prevalent. (Note-to-self: Find a guild!)<br />
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I could go on, but all in all I really hope that come X-pack time the magic of Warcraft can be restored, or at least a new excitements found. I know it will never be how I envision it in my nostalgic mind, but I hope that some of the epic goodness will come back to me and anyone else with fingers crossed! And as it goes..<br />
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<i><span style="font-size: large;">How many Vanilla players does it take to change a light bulb?</span></i></div>
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<i><span style="font-size: large;">None, they just sit around and talk about how good the old one was.</span></i></div>
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What are your hopes for the new expansion? Any EU Guilds out there have room amongst their ranks for another?!<br />
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- Jamin<div class="blogger-post-footer"><br />
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Be sure to drop by, leave a comment, and share your view!
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<a href=http://www.ShatteredBeginnings.blogspot.com>Shattered Beginnings</a></div>Jaminhttp://www.blogger.com/profile/01933819665446187419noreply@blogger.com0tag:blogger.com,1999:blog-1028597023048367336.post-56048989283804497242014-08-21T23:45:00.000+01:002014-08-22T19:04:29.628+01:00NECRO: Re-igniting the writing machine!<div class="separator" style="clear: both; text-align: center;">
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<span style="font-size: x-large;">A </span>good part of two years since my last post on Shattered Beginnings...<br />
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Recently I've had a itch to get writing again, which brings me back here. For those that who may still be bouncing around the blogosphere and may see this, I greet you! I'm well aware that a year or two is a long time on the <i>interwebs</i>, and I'm sure a lot has changed in the community of writers and such, especially in this dried up WoW content cycle. So I'm not overly sure what direction this necro-post will take, but I couldn't think of a better way to test the waters again than to jump in where I left off.<br />
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Despite having only played Warcraft on and off for the past year or so, I still clung to it in the back of my mind as always and that included not missing out any of the Blizzcon action. Seeing all the usual expansion hype, this time for Warlords of Draenor, I've once again taken the plunge to resubscribe. Hopes once again building, that this will be the expansion to 'bring the magic back'! But this time I must say I have high hopes (I'm sure I've thought that before as well). Possibly the make-or-break expansion, at least for me, in the World of Warcraft future.<br />
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Anyway with the excitement slowly starting to build for the incoming expansion pack, trailers and all the rest dropping around, why not take the opportunity to write all about it again. Whether it lasts, as I would hope, time will tell.<br />
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So a <b>shout</b> to any who will read, especially those I who may remember me, leave a comment, say hi and tell me what's new?!<br />
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- A slighty rusty writers hand.<div class="blogger-post-footer"><br />
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Be sure to drop by, leave a comment, and share your view!
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<a href=http://www.ShatteredBeginnings.blogspot.com>Shattered Beginnings</a></div>Jaminhttp://www.blogger.com/profile/01933819665446187419noreply@blogger.com0tag:blogger.com,1999:blog-1028597023048367336.post-33547330716827123872012-01-17T20:56:00.000+00:002012-01-17T20:56:07.334+00:00Covered In Dust & Nostalgia<div>
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Ever remember having a <a href="http://www.wowhead.com/item=44448/nerubian-reinforced-quiver"><span style="color: purple;">[Nerubian Reinforced Quiver]</span></a> filled with the finest range of <a href="http://www.wowhead.com/item=52021/iceblade-arrow"><span style="color: #666666;">[Iceblade Arrows]</span></a>, just so you could shoot down enemies with your hunter? Wait, you also needed to make sure you had enough Mana! "<i>Where's my ice cold milk?"</i></div>
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It was after this, looking back on an old alt, that my experience turned into something more than a short trip down memory lane...</div>
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Now, as many of you know, I created this blog at the same time as my <i>new</i> character, Feignheart. Though, few know, I had already had my fair share of experience within the Warcraft world. Heck, I've played since <b>vanilla. </b>However, I took myself away from the game for around a year just after 'Trial of The Crusader' was released. Until the launch of Cataclysm.</div>
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Yea, big deal? Right.</div>
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Using the same account (est. 2006) as I always have, memories are buried deep within. Not just some old hunter alt that never made it passed 40.</div>
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Who remembers my post a little while back; <a href="http://shatteredbeginnings.blogspot.com/2011/11/last-encounter-and-new-venture.html">'The Last Encounter.. and The New Venture'?</a>. If not, I talk about and link to a rather aged video. That video was of my level 60 twink Warrior (golden power ranger -<i> for the Alliance!!</i>). In fact, that Warrior still exists today.</div>
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Ah, if you can excuse the name (seriously - don't ask), then that was the very character I first started. He remained my sole character, my main, throughout every expansion, up until the day I stopped playing.</div>
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This is where the story takes a <i>twist</i>.</div>
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Not long after I had stopped playing, my friends started to question why I was back online. Right, I'd been hacked. Although I wasn't that bothered, I still didn't like it. So I won my account back, thanks to Blizzards Customer Support.</div>
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I still didn't log back in. Not even to see the damage. Little did I know I would be playing again. That was 2010.</div>
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So, as you can guess, one year after returning to WoW, and way over two since last doing so, I logged him on.</div>
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A sorry sight to say the least. I felt quite giddy. Maybe because I started, after all this time, to worry what state he would be in. (One of the reasons I avoided it until now). He was my pride and soul once. Felt like I was uncovering an underlying and ever existent past, long forgotten. </div>
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<i>It was like a time capsule, frozen in time, just waiting to explode.</i><br />
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After a significant pause from myself, it was clear. Left flying in the skies of Borean Tundra on my old Bronze Drake, all that remained in his bags was left over ores and such, from a round of mining, and a grand total of 0 gold. 'The bare remnants of gold farming hackers'.</div>
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<u>Time to get the mail. Now we get <i>nostalgic.</i></u></div>
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Who remembers <a href="http://www.wowhead.com/item=29434/badge-of-justice#criteria-of"><span style="color: purple;">[Badges of Justice]</span></a>? What about <a href="http://www.wowhead.com/item=40752/emblem-of-heroism"><span style="color: purple;">[Emblems of Heroism]</span></a>, or even <a href="http://www.wowhead.com/item=40753"><span style="color: purple;">[Emblems of Valor]</span></a>?! Well, the mailbox kindly reminded me that they were outdated and left it's condolences with a few pieces of gold. Then did the same with a collection of keys. </div>
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<u>Next, the bank. Here it gets <i>sentimental.</i></u></div>
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Sentimental meaning, this is where I was the most weary. I had some, or at last this one particular set of, items and gear, which I held very close. That of course being my <a href="http://www.wowhead.com/itemset=384/field-marshals-battlegear"><span style="color: #bf9000;">[Field Marshals Battlegear]</span></a> PVP set, including my baby - <a href="http://www.wowhead.com/item=18876/grand-marshals-claymore"><span style="color: purple;">[Grand Marshal's Claymore]</span></a> which carries some real value for me. So, to the bank I went...</div>
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..For the moment of truth, from what I can just about remember.. </div>
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<div style="text-align: left;">
<b>Everything was seamlessly untouched! </b></div>
<div style="text-align: left;">
<b><br /></b></div>
<div style="text-align: left;">
So, not just my old battle set, but an assortment of 'stuff' I had forgotten about.</div>
<div style="text-align: left;">
<br /></div>
<div style="text-align: left;">
<br />
<br /></div>
<div style="text-align: left;">
<u>What did an old Level 80 Warrior hold then?</u></div>
<div style="text-align: left;">
<u><br /></u></div>
<div style="text-align: left;">
Among item's which no longer exist in game, according to WoWhead, or at least no longer obtainable, we have for example:</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGlMkREsgaK4SCQEIuBZIwiqv83xoMqvi2-p7YF95E5BUJQRkOvL3O0d5OZ77EECha5YbP7Sfa_IJppVxeFe_35GVLdI8EFOQPyy_X1VZu284ggLacP6JCHi45sPIqmjRQmO-gWT5WCFIg/s1600/WoWScrnShot_011712_192547.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGlMkREsgaK4SCQEIuBZIwiqv83xoMqvi2-p7YF95E5BUJQRkOvL3O0d5OZ77EECha5YbP7Sfa_IJppVxeFe_35GVLdI8EFOQPyy_X1VZu284ggLacP6JCHi45sPIqmjRQmO-gWT5WCFIg/s320/WoWScrnShot_011712_192547.jpg" width="320" /></a></div>
<ul>
<li><span style="color: purple;"><a href="http://www.wowhead.com/item=39769/arcanite-ripper"><span style="color: purple;">[Arcanite Ripper]</span></a> </span></li>
<li><a href="http://www.wowhead.com/achievement=1637"><span style="color: #666666;">[Spirit of the Competition]</span></a></li>
<li><a href="http://www.wowhead.com/item=12846"><span style="color: #666666;">[Argent Dawn Commission]</span></a> </li>
<li><a href="http://www.wowhead.com/spell=27570"><span style="color: #666666;">[Peddlefeet]</span></a></li>
</ul>
<div>
<br /></div>
<div>
Then you work your way through various gears sets. For example <a href="http://www.wowhead.com/itemset=567"><span style="color: #bf9000;">[Gladiators Battlegear]</span></a> from Season 1 arena, to Merciless (season 2) and even <a href="http://www.wowhead.com/itemset=-88" style="color: #bf9000;">[Furious Gladiators Battlegear]</a><span style="color: white;">.</span><br />
<br />
Eventually digging out some PVE sets such as <span style="color: purple;"><span style="color: purple;"><a href="http://www.wowhead.com/itemset=-19"><span style="color: purple;">[Valorous Dreadnaught Battlegear]</span></a>.</span></span><br />
<br />
Remember, there wasn't Void Storage back then!<br />
<br />
<br />
<br />
<u>Decision Time?</u><br />
<u><br /></u><br />
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<u><br /></u><br />
With 6+ times the amount of /played that Feignheart has, my current main, I can't just continue to disregard him. Mean, I would have, if it wasn't for discovering that there was something left to salvage (sentimentally).<br />
<br />
Being guild-less, having three empty arena teams and seeing an XP bar once again on a character I never thought would see the light of day (logging on), is very abstract. It's like I've jumped in a time machine.<br />
<br />
Truth is, I am <i>still</i> a Warrior at heart.<br />
<br />
<br />
<b>So, what do you all think?</b> Should I kick him back into action, at least as an alt? Would you want to see some rampaging? Or should I just leave him be and put him back as a souvenir and memory.<br />
<br />
<br />
- Jamin<i>, </i>The <i>Sentimental </i>and <i>Nostalgic.</i><br />
<i><br /></i><br />
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Be sure to drop by, leave a comment, and share your view!
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<a href=http://www.ShatteredBeginnings.blogspot.com>Shattered Beginnings</a></div>Jaminhttp://www.blogger.com/profile/01933819665446187419noreply@blogger.com23tag:blogger.com,1999:blog-1028597023048367336.post-76609299224199924752012-01-14T13:17:00.000+00:002012-01-14T13:27:24.259+00:00A Late ResolutionPart inspired by:<br />
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<center><iframe allowfullscreen="" frameborder="0" height="288" src="http://www.youtube.com/embed/xfq_A8nXMsQ" width="480"></iframe></center>
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Do you ever find yourself waking up with a burning desire to do something? It could be anything. Reading a particular book, going for a bike ride, climbing a mountain, going out to look at new cars and even sitting to play World of Warcraft. Maybe your not sure yet.<br />
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Then, when you start thinking about it, you begin an eager search to find justification. To justify "why " it should take a place in your day. From that second on, the battle is already lost. The 'fire to go' has been drenched in a hurricane.<br />
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Now, your point, you ask?<br />
<br />
Truth is, I didn't set any new years resolutions. Never been a firm believer that you should wait until the year's end to make change. However, pondering the idea, it is just another (big) opportunity to reflect, so why not take it.<br />
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<br />
Looking back on my own year has lead me to look at more than just the previous one.<br />
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It hit me. As each year comes upon us, the more and more restrictions and boundaries I realise have come into place. Could say, too many for our own good. At least regarding life's activities and possible ventures.<br />
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I'm sure that, for some, there is a valid reason to withdraw and say no. Although now I really take a step back, I see no reason why I we (At least I) should really hold myself put and prevent myself taking what the world has to offer.<br />
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Caught my drift?<br />
<br />
<br />
So, all of which can be applied to our game time, I have decided to simply write down just what I feel is important for the year ahead. Not just the year, but from now onwards.<br />
<br />
<ul>
<li>Make your own judgements and decisions</li>
<li>Find your own balance of work and play. You'll enjoy BOTH more.</li>
<li>Don't be soft, or too hard on yourself.</li>
<li>Don't be afraid to just have fun and enjoy what you love.</li>
<li>Make the most of every day.</li>
<li>A start, just something, is a step toward going forward.</li>
<li>Going forward, is going somewhere.</li>
<li>Be happy, content, with what you have achieved already.</li>
<li>You never want to stop accomplishing.</li>
<li>Forget perfect, just do and be the best you can.</li>
<li>Though be Rational, Reasonable and Realistic. But step outside that box.</li>
<li>Be realistic, but don't be afraid to dream.</li>
<li>Chase the dream, and don't forget to live the dream.</li>
<li>Perfection is what you make it.</li>
<li>Stop worrying.</li>
<li>Give those around you more leeway, we all have our own struggles other don't see. Bite that pride.</li>
<li>Stop and think before you give someone a hard time.</li>
<li>Stick by, and be confident with your choices and who you are. </li>
<li>But don't be too stubborn and unwelcoming to new ideas.</li>
<li>Allow room and embrace change, it's the inevitable.</li>
<li>Stop avoiding</li>
</ul>
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<br /></div>
<div>
If you gotten this far, then if there's anything that I feel most strongly about, it's the following message I've written to myself. Maybe you can take something away from it too:</div>
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<blockquote class="tr_bq">
<i>Don't get lost in the future, the 'destination'. That's not all important. What's important is the journey. Arrival is instant. But a journey, takes time. Time is all we ever truly have. Live in every one of life's moments. Don't autopilot. Don't let the destination, cloud today. But allow the future to drive the present.</i></blockquote>
<blockquote class="tr_bq">
<i>Life is made up from journeys. Destinations just make way for them.</i></blockquote>
<blockquote class="tr_bq">
<i>Don't always be afraid if you don't know where your headed... just follow your own direction.</i></blockquote>
<br />
<br />
<u>Here:</u><br />
<b><br /></b><br />
<b>My Challenge to you</b> is to come up with at least one thing you would like to do, experience, start, change and/or achieve this year, and leave it in the comments below.<br />
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<br />
To the future of today, play it your way.<br />
<br />
- Jamin<br />
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Be sure to drop by, leave a comment, and share your view!
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<a href=http://www.ShatteredBeginnings.blogspot.com>Shattered Beginnings</a></div>Jaminhttp://www.blogger.com/profile/01933819665446187419noreply@blogger.com14tag:blogger.com,1999:blog-1028597023048367336.post-23336197553185785342011-12-07T19:00:00.000+00:002012-01-04T00:21:22.819+00:00One year has passed...<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="http://i1101.photobucket.com/albums/g438/Jamin1993/IMG_0515.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="300" src="http://i1101.photobucket.com/albums/g438/Jamin1993/IMG_0515.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Picture taken from my <a href="http://shatteredbeginnings.blogspot.com/2011/02/moment-to-reflect.html">Birthday Themed Post</a></td></tr>
</tbody></table>
<br />
... It was this very time, exactly one year ago, on December 7th 2010, at precisely 1900 Hours GMT, that I arrived in Leicester Square, London. Faced with the blistering cold, temperatures only dropping and hints of more snow. I, accompanied by a friend, made way to the line...<br />
<br />
If you haven't guessed already, this was the night that <a href="http://shatteredbeginnings.blogspot.com/p/cataclysm-launch.html">World of Warcraft: Cataclysm was being launched all over the world</a>.<br />
<br />
More than that, it happened to mark the very <a href="http://shatteredbeginnings.blogspot.com/2010/12/cataclysm-london-launch.html">start of Shattered Beginnings</a>. After tackling the night winds, and during the games installation, I sat to write my first blog post. My journey had begun.<br />
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<a name='more'></a><br />
It is here I give my first thanks. To <a href="http://doraslog.blogspot.com/">Döra</a>, known to many as the the<a href="http://doraslog.blogspot.com/"> Level 1 Explorer</a>, who was the first to make a comment on my first post and share such kindness and support.<i> All a</i> <i>first.</i><br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjS4MDOgq_UUl7rsVVYUfDdhgd4gC_aMNKjS5NZbnKXsFdV5AbJVk_ZM7W8fT0NO6VuVQQ4MMzPG5TK3pI_hkNhZPgCsvNfWOOSl1BtKqYyk8rligKy_HSJAGPBH8FVWEBv5wm2WhMdo5cX/s1600/Feignheart+present+day.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="215" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjS4MDOgq_UUl7rsVVYUfDdhgd4gC_aMNKjS5NZbnKXsFdV5AbJVk_ZM7W8fT0NO6VuVQQ4MMzPG5TK3pI_hkNhZPgCsvNfWOOSl1BtKqYyk8rligKy_HSJAGPBH8FVWEBv5wm2WhMdo5cX/s400/Feignheart+present+day.png" width="400" /></a></td></tr>
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<br />
Ever since those <a href="http://shatteredbeginnings.blogspot.com/2010/12/nightday-1-of-cataclysm.html">firs</a><a href="http://shatteredbeginnings.blogspot.com/2010/12/nightday-1-of-cataclysm.html">t few nights and days</a> chained together, literally non-stop, when I made my return to Warcraft, my own world has changed.<br />
<br />
I never envisioned where I was heading and what was to be, when I first clicked <i>publish</i><br />
<i><br /></i><br />
I couldn't imagine that my new levelling experience would turn out to be a whole series. The Cataclysm Journals. From the <a href="http://shatteredbeginnings.blogspot.com/2010/12/cataclysm-journal-4.html">4th instalment</a> as my Worgen Hunter, Feignheart, ventured through Ashenvale, to the <a href="http://shatteredbeginnings.blogspot.com/2011/01/cataclysm-journal-15.html">15th issue</a> where we took on the twisted Netherstorm.<br />
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Along to the<a href="http://shatteredbeginnings.blogspot.com/2011/04/cataclysm-journal-20.html"> depths of Vashj'ir in number 20</a>, which had me take a shot at making my own exploration video. All the way up to the raging Firelands in one of the <a href="http://shatteredbeginnings.blogspot.com/2011/07/cataclysm-journal-28-fire-burns-daily.html">last editions, 28.</a><br />
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So already the ball was rolling further than I could ever have expected.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAFkFe0KSsYHT45UzyaSQFW8xSZ96QP3xgpk2dPl107XsQnwSfZN4QJ3v5fil8JdQZYkaQwdvZFbYtMvaXT5Rlj8AHZWWESfO9CN_KM7G9ecPxLmfWGoYX1E6apAaw8KASfVN15afwBaLU/s1600/WoWScrnShot_113011_232916.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAFkFe0KSsYHT45UzyaSQFW8xSZ96QP3xgpk2dPl107XsQnwSfZN4QJ3v5fil8JdQZYkaQwdvZFbYtMvaXT5Rlj8AHZWWESfO9CN_KM7G9ecPxLmfWGoYX1E6apAaw8KASfVN15afwBaLU/s320/WoWScrnShot_113011_232916.jpg" width="320" /></a></div>
Then, I took new challenges on board. <b>FanFiction.</b><br />
<br />
This was inspired by a competition being hosted by The Dark Order. In which, to my delight, won 1st place.<br />
<br />
<a href="http://shatteredbeginnings.blogspot.com/2011/02/aof-story-untold-chapter-one.html">The Adventures of Feignheart: A Story Untold</a>. Following a unique perspective of the Worgen Curse. A story that I soon hope to pick up again and continue.<br />
<br />
<br />
Now, since then, I've expanded and produced a vast number of different posts. Whether it has been my initial write up on the <a href="http://shatteredbeginnings.blogspot.com/2011/08/kung-fu-panda-goes-wow.html">Mists on Pandaria</a> (way before the official announcement), or a <a href="http://shatteredbeginnings.blogspot.com/2011/10/wow-blues-and-breath-of-fresh-air.html">day with the WoW Blues</a>, the boundaries have extended way beyond my initial ideas.<br />
<br />
Below are selection of some of posts I am somewhat proud of:<br />
<br />
<ul>
<li><a href="http://shatteredbeginnings.blogspot.com/2011/08/hunt-machinma-review.html">The Hunt: A Machinima Review</a></li>
<li><a href="http://shatteredbeginnings.blogspot.com/2011/08/they-come-in-with-transmogrification.html">They Come in.. With..Transmogrification?!</a> (First WoW Insider feature)</li>
<li><a href="http://shatteredbeginnings.blogspot.com/2011/09/big-brother-titan-edition.html">Big Brother: Titan Edition</a></li>
</ul>
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<br /></div>
<div>
Then come along my predictions for the <a href="http://shatteredbeginnings.blogspot.com/2011/09/darkmoon-island-horror.html">Darkmoon Faire Island Horror</a>, which you can now put under scrutiny...</div>
<div>
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<div>
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<div>
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<div style="text-align: center;">
<b>None of this would be possible without the second half of this post.</b></div>
<div style="text-align: center;">
<b><br /></b></div>
<div style="text-align: center;">
<b><br /></b></div>
<div style="text-align: left;">
<b><br /></b></div>
<div>
22000 site visitors later and near on 200 followers on the Twitter-verse, here I am. Here WE are... </div>
<div>
<br /></div>
<div>
...See, those numbers mean diddly squat when I think to compare them..</div>
<div>
<br /></div>
<div>
When I think of all the people I have met along the way. The amazing people. The friendships I have built. The experiences I have had and shared. The community I have been privileged to be apart of and contribute to. The memories.</div>
<div>
<br /></div>
<div>
The numbers could never really justify how much of an impact the adventure, because that's what it's been, has had on my life. It's all this that drives me to continue. Continue I will. Whether it be new projects or searching for the many ways in which I can help those around me.</div>
<div>
<br /></div>
<div>
<br /></div>
<div>
For example, being apart of such a great <b>community</b> (which here is a big word) like <a href="http://shatteredbeginnings.blogspot.com/2011/11/sanctuary-of-blog-azeroth.html">Blog Azeroth</a>. Not just the name, but all those who are involved with it's running or any who take something positive from it. The moderators such as Windsoar of <a href="http://www.jadedalt.com/">Jaded Alt</a> and <a href="http://amerencelovewow.blogspot.com/">Amerence</a>, especially, who have gone all out to provide fantastic events and opportunities for everyone, such as the thanksgiving event (of which this was supposed to be an entry). Pat yourself on the back, well done!</div>
<div>
<br /></div>
<div>
Talking about communities. I would also like to do a big 'shout' to <a href="http://www.mmomeltingpot.com/">MMO Melting pot</a> and <a href="http://wow.joystiq.com/">WoW Insider</a> (Specifically Anne or 'Shades of Grey') who have given me recognition several times over the past year. I am truly honoured and beyond grateful for the chance to display my pride and joy.</div>
<div>
<br /></div>
<div>
<br /></div>
<div>
I now wish to express my ultimate appreciation to all the following. Reason? They make myself, and Shattered Beginnings, who we are today. Without them I could never imagine where we'd have ended up. They make it all worthwhile. To those I thank fully:</div>
<div>
<br /></div>
<div>
<br /></div>
<div>
<ul><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5ckEtNWiCAxmbV2N1DXTA6TuCvFFJXhE6LKatonkUz2bG_TP-Q8U2bOJf7uiT5JnizO5pGUuMqm_K2dlT0kDd0RP6S6EeFhvp44iHzTEgWaXDhsjBdJUhqZMZsdtGdb8stZobaMJEorjf/s1600/thank-you.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="132" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5ckEtNWiCAxmbV2N1DXTA6TuCvFFJXhE6LKatonkUz2bG_TP-Q8U2bOJf7uiT5JnizO5pGUuMqm_K2dlT0kDd0RP6S6EeFhvp44iHzTEgWaXDhsjBdJUhqZMZsdtGdb8stZobaMJEorjf/s200/thank-you.jpg" width="200" /></a>
<li><b>Draccus</b>, of a <a href="http://druiddoodles.blogspot.com/">Druids Doodling</a> - Passion for all he does.</li>
<li><b>Rioriel</b>, of <a href="http://postcardsfromazeroth.blogspot.com/">Postcards From Azeroth</a> - Because your worth it..</li>
<li><b>Psynister</b>, of <a href="http://psynister.wordpress.com/">Psynisters Notebook</a> - A foothold for the twinking and levelling community as a whole.</li>
<li><b>Fannon</b>, of <a href="http://battlemedic.blogspot.com/">Dwarven Battle Medic</a> - For such heart-felt and inspirational posts.</li>
<li><b>Edenvale</b>, of <a href="http://www.thegamersfridge.com/">Gamers Fridge</a> - Feeding our everyday gaming diets.</li>
<li><b>ScaryBooster, </b>of <a href="http://www.scaryworlds.com/">Scary Worlds</a> - Bringing all that the internet humour, however dark, has to offer.</li>
<li><b>Gamer Gaz</b>, of <a href="http://www.manaobscura.com/">Mana Obscura</a> - Bringing a professional side to MMO blogging. </li>
<li><b>Stubborn</b>, of <a href="http://sheepthediamond.wordpress.com/">Sheep the Diamond</a> - Sheer brilliance.</li>
</ul>
<div>
<br /></div>
</div>
<div>
Not stopping there, I would also like to extend thanks to:</div>
<div>
<br /></div>
<div style="text-align: right;">
<ul>
<li style="text-align: left;">Elfi, of <a href="http://worldofelfi.wordpress.com/2011/01/17/welcome-to-elfis-world/">World of Elfi</a></li>
<li style="text-align: left;">Navimie, of <a href="http://frostwolves.blogspot.com/">The Daily Frostwolf</a></li>
<li style="text-align: left;">Akabeko, of <a href="http://red%20cow%20rise/">Red Cow Rise</a></li>
<li style="text-align: left;">MissPewPew, of.. <a href="http://misspewpew.com/">MissPewPew</a></li>
<li style="text-align: left;">Ophelie, of <a href="http://bossypally.wordpress.com/">The Bossy Pally</a></li>
<li style="text-align: left;">Grumpy, of <a href="http://thegrumpyelf.blogspot.com/">The Grumpy Elf</a></li>
<li style="text-align: left;">Syl, of <a href="http://raging-monkeys.blogspot.com/">Raging Monkeys</a></li>
<li style="text-align: left;">Ceraphus, of <a href="http://variant%20avatar/">Variant Avatar</a></li>
<li style="text-align: left;">Syrco, of <a href="http://syrco.wordpress.com/">Syrcorax Owl</a></li>
<li style="text-align: left;">Dan, of <a href="http://danslayers.wordpress.com/">DanSlayers</a></li>
<li style="text-align: left;">Corath of, <a href="http://corath.wordpress.com/">Corath's Blog</a></li>
<li style="text-align: left;">Aralosseien, of <a href="http://achievementsahoy.blogspot.com/">Achievements Ahoy</a></li>
</ul>
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You have all been an inspiration to me.</div>
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The list goes on, and on, especially with many more new blogs hitting the scene. (That reminds me, my blogroll could take some more!)</div>
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This year I was also able to be involved in something truly unforgettable. </div>
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As many of you may know, I was given the amazing opportunity to join the Blizzcon 2011 Live Coverage team. The brilliant folk from the <a href="http://www.twistednether.net/">Twisting Nether</a> were running the show, <a href="https://twitter.com/#!/fimlys">Fimilys</a> and <a href="https://twitter.com/#!/hydrawr">HydRAWR</a>, while top celebrities from the community such as <a href="https://twitter.com/#!/discopriest">Discopriest</a>, <a href="https://twitter.com/#!/_Rades">Rades</a>, <a href="https://twitter.com/#!/rilandune">Rilandune</a> and <a href="https://twitter.com/#!/_vidyala">Vidyala</a>.</div>
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It was an honor. An experience. Thank you.</div>
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Lastly, but not least, we have the fantastic bunch on Twitter who make the community so much more. You all make the days/nights so much better!</div>
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<span class="Apple-style-span" style="font-size: large;"><b>Thank you all!</b></span></div>
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<span class="Apple-style-span" style="font-size: large;"><b><br /></b></span></div>
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Literally any and all, of whom I couldn't possibly list exhaustively, that have spent time, commented and left feedback on my blog. Yes.. That includes those "Mr/Mrs Anonymous'"!</div>
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Before I head out, I would just like to emphasise again that I am proud to be a part of such a wonderful community. We've even seen examples of the community sticking together and fighting for justice. I'm sure many can name a recent occurrence. Keep doing what we do!</div>
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Here's to many more years to come,</div>
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Keep posted - <u><b>Follow, Comment & Subscribe</b></u></div>
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<u><b><br /></b></u></div>
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<b>- </b>Jamin</div>
</div><div class="blogger-post-footer"><br />
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Be sure to drop by, leave a comment, and share your view!
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<a href=http://www.ShatteredBeginnings.blogspot.com>Shattered Beginnings</a></div>Jaminhttp://www.blogger.com/profile/01933819665446187419noreply@blogger.com31tag:blogger.com,1999:blog-1028597023048367336.post-87312231738117358932011-11-24T16:16:00.001+00:002011-11-24T20:58:51.204+00:00Thanksgiving for the Gnome Clone?<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-TplBggGVTA5OUXPQGLxSoT9CG8eiuVbgoiS4XCq1sLwCMbUmkG94ZQqEU9SFi-rBXby8bL7CDf1z_VO9-qhT1Hew6QkSEqUVaf4ygLhM_NtZU3aBQD6HJM_WBh1RMK_OgIC5QDolweP3/s1600/Thanksgiving+with+Amerence+and+Blog+Azeroth.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-TplBggGVTA5OUXPQGLxSoT9CG8eiuVbgoiS4XCq1sLwCMbUmkG94ZQqEU9SFi-rBXby8bL7CDf1z_VO9-qhT1Hew6QkSEqUVaf4ygLhM_NtZU3aBQD6HJM_WBh1RMK_OgIC5QDolweP3/s1600/Thanksgiving+with+Amerence+and+Blog+Azeroth.png" /></a></div>
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<i><i>Short</i><span class="Apple-style-span" style="font-style: normal;"> update (pardon the pun, keep reading).</span></i><br />
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With a very special holiday just around the corner, at least for our friends in the US, Amerence, a fellow moderator of Blog Azeroth, has cleverly put together a community event. Alongside this, there has been ongoing activity and reports of mischievous happenings on within the Warcraft world. One of which is the invasion of the 'Gnome Clones'. </div>
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Firstly, the event put together by Amerence. </div>
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Have you ever wanted to show your appreciation to the Warcraft community? More specifically give a shout out and thank your fellow Bloggers, Podcasters and media producers (of any kind) or simply those who make it all worth while.</div>
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Well here's your chance!</div>
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Between now and the closing date on the 26th (which is only a few days away now), you can make yourself heard. Simply create a post, or any format you feel appropriate, to show your love and support for the community.</div>
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What makes it even better? <b>Competition! </b>With a handful of Judges from around the sphere, <b>prizes</b> will be awarded to the winning entries. So what are you waiting for, get involved!</div>
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The direct source for the whole extravaganza can be found on the following:</div>
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<span class="Apple-style-span" style="color: #6aa84f; font-size: large;"><a href="http://amerencelovewow.blogspot.com/2011/11/blog-azeroth-thanksgiving-event-2011.html"><span class="Apple-style-span" style="color: #6aa84f;"><b>Blog Azeroth Thanksgiving Event 2011</b></span></a></span></div>
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgunboaD45OqRpMTwpj6AL9_5t2tw9zg2aQzhyphenhyphenqfHPc3AUP9GXeF6kt9_JYQQWAIMxCm0Dr9F9MZAvzbEaOcPaXnWnrCd5rw1oahjFwsrXZ4J38wJl1T7u2mHyVp6tmovbpINIlNEXjq9mu/s1600/lillis-mulgore-plains.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="181" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgunboaD45OqRpMTwpj6AL9_5t2tw9zg2aQzhyphenhyphenqfHPc3AUP9GXeF6kt9_JYQQWAIMxCm0Dr9F9MZAvzbEaOcPaXnWnrCd5rw1oahjFwsrXZ4J38wJl1T7u2mHyVp6tmovbpINIlNEXjq9mu/s400/lillis-mulgore-plains.png" width="400" /></a></td></tr>
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<div>
Moving on in other pressing matters we have an uprising of, what appears to be, a large massing off Gnomes. To be precise, Gnome Clones of <punt this=""><punt this="">. </punt></punt></div>
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Tired of being mocked and used as bait, dice, balls, rackets, bats and frying pans, this angry mob have taken it upon themselves to bring a halt to their progression at the sweet level of 24. Resorting to wreck havoc inside the underworld of Battlegrounds and PVP!</div>
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With a strict ban on any member discussing their affiliation with the outside world, in swearing allegiance, they show themselves as ONE. All identical, in looks and clothing. None can be told apart.</div>
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For more information as this epidemic unfolds, hop over to:</div>
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<div style="text-align: center;">
<span class="Apple-style-span" style="color: #6aa84f; font-size: large;"><b><a href="http://revengeofthegnomes.wordpress.com/introductory-manual/"><span class="Apple-style-span" style="color: #6aa84f;">Punt This - Introductory Manual</span></a></b></span></div>
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On a serious note before signing off.</div>
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I will hopefully get my entry into the 2011 Thanksgiving event before the closing date! Also, watch out, the Gnome Clone fiasco my just spread to Shattered Beginnings...</div>
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Keep Posted - <b><u>Follow, Comment & Subscribe</u></b></div>
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<br /></div>
<div>
- Jamin<br />
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</div><div class="blogger-post-footer"><br />
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<hr />
Be sure to drop by, leave a comment, and share your view!
<br />
<a href=http://www.ShatteredBeginnings.blogspot.com>Shattered Beginnings</a></div>Jaminhttp://www.blogger.com/profile/01933819665446187419noreply@blogger.com7tag:blogger.com,1999:blog-1028597023048367336.post-43403607177379891422011-11-14T18:19:00.001+00:002011-11-14T23:05:06.531+00:00The last encounter.. and The New Venture<div style="text-align: left;">
<a href="http://www.totallywarcraft.com/world-of-warcraft/pulpfactions" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi8gguKSCUS_Js32T_wvvFbuoQf44aa_af_fS7DBswIsf61kBmcE1exe8nW9qAxWlBtLSAVd8de1sHySnmY-e3blvZI9fUWYBPcTVDZSoHA51oscvO4ZvQeyB-IADL_NoIUyMxN7G1xf_03/s320/factions+by+totally+warcraft.jpg" width="270" /></a></div>
Still being in the initial 'honeymoon' period of my WoW career, I remember a number of wonders which caught my eye..<br />
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<br /></div>
<div>
I began my journey in 'vanilla', the original version of the game. In which, the first PVP system existed. However it wasn't until level twenty/thirty-<i>ish</i> that I discovered this portion of the game. Heck, I didn't even have a clue about Battlegrounds. The only experience I encountered, that side of the game, was from endless Horde assaults on Sentinel Hill, Westfall.<br />
<br />
Into Warsong Gulch I went. Being so long ago, I cannot remember much. Not enough to say whether I spent more time dead, than alive. Although, despite the lack of memory, I do recall one moment. The moment in which I acquired something, very special. Grasping, what was to be, the spark. This was the <i>honourable </i>rank of - <a href="http://ptr.wowhead.com/achievement=442/private"><span class="Apple-style-span" style="color: #cc0000;">Private</span></a><span class="Apple-style-span" style="color: #cc0000;">.</span><br />
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<a name='more'></a><br />
That was just the start.<br />
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It wasn't until I was enlightened by what was out there, at end game PVP (level 60), that I really knew what I wanted.<br />
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Maydie. Swifty. Laintime. Hulksmash. All names, players, which I looked up to. Another example, which I managed to slip into the introduction to a previous post, is a video, from Pat, <a href="http://shatteredbeginnings.blogspot.com/2011/11/shrouded-by-mists-of-loot.html">demonstrating just what I saw</a>.<br />
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As you can see all Warriors, which was the class of my first character, hence the bias. What I gained from these displays of PVP, was.. <b>Pure</b> <b>Domination.</b> I sat in awe as I watched these monstrous players rip countless enemies to shreds. I bare witness to what was possible if I played a Warrior.<br />
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That was it, I wanted that!<br />
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So off I went, levelling my way up. I was to be disappointed. Little did I know this was soon to come to an end, along with the overhaul of the PVP system. The Burning Crusade was upon us.<br />
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Before even having a shot at rising up through the ranks, to the sky's of R14, to the title of 'Grand Marshal'. I didn't even manage to make it to level 60! I think I was around the 50-55 range.<br />
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Now what... "What's that you say?".. "Wait, what on earth is that?!" .. "Binky who? Zinky what?"..<br />
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I had a plan of action. Even if it wasn't the original method, I'd found a way...<br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6DzNopmgjCUUJwXnrE0ofcE2iyWNnLrgsbsdfm2gNn8u9lnxlIGiM6k7lOoYG-s_ogg56a_eyaF1S2FY1LMgAgOmS2zHZ_k4_Dteg-j03IFMQOihs61dWDkVoY3tZeUrYnWfiFUH3rDsb/s1600/My+Warrior++60.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="256" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6DzNopmgjCUUJwXnrE0ofcE2iyWNnLrgsbsdfm2gNn8u9lnxlIGiM6k7lOoYG-s_ogg56a_eyaF1S2FY1LMgAgOmS2zHZ_k4_Dteg-j03IFMQOihs61dWDkVoY3tZeUrYnWfiFUH3rDsb/s320/My+Warrior++60.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">GO GO YELLOW POWER RANGER!!</td></tr>
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Introducing my glory. My <b>'Twink'</b><b>. </b>After months of honor grinding, quite literally, I made it. Still at the entry rank of private, due to the departure of the title system with the expansion, I was fully geared. I'd done all I could to reproduce what was once the pinnacle of level 60 PVP.<br />
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* (I'll admit here that I was a mile, or many, from an even match to any real rank 14. Never to disrespect those that did it properly. I just made the most of my unfortunate late coming)<br />
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What was next? Well, I did just what every Warrior seemed to do with this equipment at their disposal. <b>PVP Movie!?</b><br />
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<u>Now, it was vital that I didn't open the post with this video. Here is why:</u><br />
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At the time of it's creation/filming, I was.. let's say.. very unfamiliar with the game still. Though, at that moment, I felt like a PVP god. I really felt that I had represented all that was good about the vanilla PVP era. <u>Oh how I was wrong.</u><br />
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After so many years I found myself looking back on this Windows Movie Maker master..* cough*.. creation which I spent, what seemed, forever making. <u>I just don't understand. What was I thinking?! </u><br />
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If you can bare the introduction, and ending (yes there is one), then I applaud you if you can sit through the rest. I just feel so, confused! When I was making this, in which I was quite a bit younger, I really thought I was doing something remarkable! Now.. Not so much.<br />
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So, without further adieu, my production. In which afterwards, I will go onto explain the whole reason behind this being dug up.. Let the flaming and "WTF noob!" commence..<br />
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<iframe allowfullscreen="" frameborder="0" height="288" src="http://www.youtube.com/embed/B_1tHOrHRXw?hl=en&fs=1" width="480"></iframe>
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Why all this nonsense?!<br />
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Believe it or not, this was the last time that I have ever focused on PVP. Now, that is something I would like to change. Especially with the next expansion, Mists of Pandaria, heavily focusing on the war between Horde & Alliance.</div>
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In fact, I would really like to take it<b> head on</b>.<br />
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My current movement is to start a new venture. In which I go full on into the world of PVP. However, with a twist. I would like to take my new goal to a whole different level. That level, is a new media.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhL-Czt5oEFehniVOh6ROx7ypc3IjL0GzAI4JsGT1bKrEKkPUx-lnOvy_A8lbMQ5AExshqE0pzrRBYZVla7w6gh8gmLK3Nd6jc5KR40ztJXSneRT6OBU4QhZzF8HYcl6roNqyqoD1wYA6a_/s1600/youtube-movies.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhL-Czt5oEFehniVOh6ROx7ypc3IjL0GzAI4JsGT1bKrEKkPUx-lnOvy_A8lbMQ5AExshqE0pzrRBYZVla7w6gh8gmLK3Nd6jc5KR40ztJXSneRT6OBU4QhZzF8HYcl6roNqyqoD1wYA6a_/s200/youtube-movies.jpg" width="185" /></a></div>
Yes, alongside my writings, I would like to start documenting my journey into a new video series. Yes, YouTube, you are in my sights!<br />
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What a brilliant time to start. With the current arena season drawing to a close and the new one to begin with the oncoming patch 4.3, I will be jumping on this opportunity.<br />
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The idea is to cover my journey into the other side of Warcraft. From my learning experience, to my feelings on the PVP game and everything I encounter throughout. Including commentary.<br />
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Like when I first began blogging, I am again starting as a complete amateur.<br />
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- Do you like this idea?<br />
- Think you can input something better?<br />
- Have any tips? (From the actual filming/production/editing to the PVP itself)<br />
- Want to get involved?<br />
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Share your thoughts!<br />
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Keep Posted - <b><u>Follow, Comment & Subscribe</u></b><br />
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- Jamin<br />
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(Seriously, did you suffer through the entirety of that atrocity of a 'PVP movie' attempt? Forgive me for my badness!)<br />
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Be sure to drop by, leave a comment, and share your view!
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<a href=http://www.ShatteredBeginnings.blogspot.com>Shattered Beginnings</a></div>Jaminhttp://www.blogger.com/profile/01933819665446187419noreply@blogger.com34tag:blogger.com,1999:blog-1028597023048367336.post-34085839044353831702011-11-13T10:27:00.001+00:002011-11-20T17:23:01.994+00:00The Sanctuary of Blog Azeroth<div class="separator" style="clear: both; text-align: center;">
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<i>A call to all fellow writers, bloggers, podcasters and producers of all things Warcraft.
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<a name='more'></a><b><u><br /></u></b>
<b><u>Do you</u></b> ever find yourself wanting some solid feedback on your site? Whether it be your layout, general writing style, choice of topics or just any kind of response.<br />
<br />
<b><u>Do you</u> </b>ever get that block? You know, where you just can't put a pen down to paper (or keyboard..you get the point). Maybe you feel a little stale in your ideas and need some inspiration.<br />
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<b><u>Do you</u></b> ever feel that your content isn't getting the response you expect? Can you not grasp why you aren't getting any recognition for the area you invest so much time in.<br />
<br />
<b><u>Do you</u></b> wish to start a blog or podcast? Have you just recently set out? Not sure what to do first.<br />
<br />
<b><u>Do you</u> </b>simply want some tips? No matter whether your a beginner or a veteran in the field.<br />
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<b>Are you..</b> Looking for a sense of community you can join and reside with your fellow authors. Where you can be among a big population of like-minded people who are willing to help you out, or simply join you in discussion on the latest trends, blog features and generally anything.<br />
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Then why not get involved!?<br />
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Simply head over to: <b><a href="http://www.blogazeroth.com/"><span class="Apple-style-span" style="color: #38761d;">Blog Azeroth</span></a></b><br />
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Register, which only takes a few minutes, and once that's done go ahead and introduce yourself!<br />
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It is that easy.<br />
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<br />
Within a short time you could be in a better place. Whether your participating in the weekly <a href="http://www.blogazeroth.com/viewforum.php?f=25"><span class="Apple-style-span" style="color: #38761d;">Shared Topic</span></a> or getting involved in the blog of the week circle. There is something for everyone.<br />
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So what are you waiting for! Don't hesitate to make your presence in the community known.<br />
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If you have any questions be sure to get in touch, or just leave your response in the comments below. I'll get back to you ASAP!<br />
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<br />
- Jamin<div class="blogger-post-footer"><br />
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Be sure to drop by, leave a comment, and share your view!
<br />
<a href=http://www.ShatteredBeginnings.blogspot.com>Shattered Beginnings</a></div>Jaminhttp://www.blogger.com/profile/01933819665446187419noreply@blogger.com17tag:blogger.com,1999:blog-1028597023048367336.post-732930886261036822011-11-09T20:45:00.000+00:002011-11-09T20:45:46.813+00:00Crossing that lineIn reply to a post from, one of my favourite writers, Stubborn, of <a href="http://sheepthediamond.wordpress.com/">Sheep The Diamond</a>, who has written a very thought provoking post on <a href="http://sheepthediamond.wordpress.com/2011/11/07/age-of-innocence/#comment-871">losing your 'innocence' in WoW</a>, or any general MMO.<br />
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No, despite the above image, this is not in relation to ones age, although it can be seen that way. Rather the maturing and <i>realisation</i> process you undergo from the day you begin to play a game of this type, specifically World of Warcraft. Not following? Read on.</div>
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<a name='more'></a>As Stubborn puts it, the time when you 'lose your innocence'<br />
<blockquote class="tr_bq">
<span class="Apple-style-span" style="font-family: Georgia, 'Times New Roman', serif;">... I'm not sure when it switches, but clearly there’s a moment when numbers suddenly become more important than story, than enjoying your play time. I don’t think that moment is the same for everyone, and I don’t think it’s a permanent change at first, but I do think it signals the slow decent into eventual burnout...</span></blockquote>
You know, that moment. When you start to forget, or lose track, of the immense experience you had every time you set foot in Azeroth. When your biggest concern was the cunning Brotherhood of the Defias, in Westfall, or banding together to take down Hogger for the first time. When choosing a talent was a case of 'what looks like the most fun right now?' and building your own, however silly, theories on how game mechanics worked.</div>
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To make this all clear, lets take a look at a personal example (However embarrassing).<br />
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<b>2006</b>. Taken by the sights and sounds, I follow my nose for adventure into Westfall. My first character. A level 10 Human Warrior, whose name I just can't for the life of me reveal.<br />
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Jumping around and spamming the auto-attack button while trying to click as many abilities, in whichever order, as possible, I try to <i>dodge</i> incoming attacks and land maximum hits.<br />
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Soon enough I ventured my way into the heart of the zone. Dying repeatedly to wild creatures along the way. Eventually managing to acquire something that put me on top of the world. (Bear in mind which class I was playing). <b><a href="http://www.wowhead.com/item=2042/staff-of-westfall"><span class="Apple-style-span" style="color: blue;">Staff of Westfall</span></a><span class="Apple-style-span" style="color: #6aa84f;">.</span></b> I was now, in my eyes, unstoppable.<br />
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Mean, it was blue! The title even stated that is must have been one of the best weapons available to me, especially after all that <i>hard work</i>. It granted me the use of both hands, intellect to allow me to outwit enemies with sheer intelligence and spirit to... Well.. I don't know exactly. Anyway, surely this would be great assets to improve my character.<br />
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Now, of course, we look at this as sheer madness.<br />
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Though you know what? I couldn't have cared less. I was having a blast. Nothing could prevent me taking on the world with my genius of a Warrior. This dreamlike period, of complete immersion on all levels, lasted for quite some time, despite learning that I could benefit more from Strength and Stamina. Soon enough though, I started to <i>care</i>.<br />
<br />
Suddenly I began worrying about those numbers flashing up on my screen. I pondered just why I really had to keep killing all these harmless creatures and running errands for, somewhat, lazy citizens. Questioning why nobody else had a <i>cool</i> hybrid talent specialisation like mine.<br />
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I am not sure exactly when I crossed this magic wall. I think it was at some point during Wrath, when I began to look competitively at my role. Maybe when I first installed Recount and Omen (damage/threat meters). I'm unable to mark a specific point, however, when my outlook and feel in-game changed.<br />
<br />
<br />
Looking back at many past experiences, they seem a lifetime away. Like a childhood you lost touch with:<br />
<ul>
<li>Wondering why enemies could still see and attack me even when I was standing behind a rock or in a bush.</li>
<li>Imagining that I was really saving Azeorth with every Kobold, or target creature, I destroyed</li>
<li>Discovering the Auction House and making 1 GOLD!</li>
<li>Figuring out why I had a red man on my screen</li>
<li>Really getting lost within a questline, even if it was just to investigate who stole so-and-so's equipment.</li>
<li>Being resurrected for the first time! (Like seriously, this felt like magic)</li>
<li>Asking in general chat what a Tank was and how I could find one and a group for Deadmines. (Which included a reply stating that it was a Stormwind army vehicle which rolled over enemies)</li>
<li>Trying to equip grey items...</li>
</ul>
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I'm sure that many of us can spend endless amounts of time <i>reminiscing </i>about life as a new explorer when the game was new. Especially for those, like me, that experienced WoW as their first ever MMO. </div>
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By any stretch I am not trying to imply that the game has changed, at least in this respect. Yes the game has moved with the times, so to speak, but I am sure every day new players embark on that same adventure that we all once did. </div>
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<div>
You may have many views and opinions on the matter, but the truth at hand is; the game isn't new to you any more. You and I are on a fairly even level with the game now, that we can make a good guess at where each step will lead. It may be, which I feel quite strongly about, that <u>we have matured, as well as the game</u>.</div>
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<br /></div>
<blockquote class="tr_bq">
<span class="Apple-style-span" style="font-family: Georgia, 'Times New Roman', serif;">... However, I think that’s the moment where my eyes were opened to the type of game that WoW really was… and has become more so since. I’m not saying that losing one’s innocence in a MMO is inherently bad, but I do think that it leads to eventual burnout, which a lot of us veterans are (or already have) experiencing...</span></blockquote>
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First and foremost I would like, I would love, to hear your view on this. What was your first encounter with World<span class="Apple-style-span" style="font-family: inherit;"> of Warcraft like? Did you share this 'begin</span>ners mind'? Are you still in this period of escape? When did you feel the magic faded? Heck, did you never feel like this?<br />
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Keep posted - <b><u>Follow, Comment & Subscribe</u></b><br />
<b><u><br /></u></b><br />
- Jamin<div class="blogger-post-footer"><br />
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Be sure to drop by, leave a comment, and share your view!
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<a href=http://www.ShatteredBeginnings.blogspot.com>Shattered Beginnings</a></div>Jaminhttp://www.blogger.com/profile/01933819665446187419noreply@blogger.com18tag:blogger.com,1999:blog-1028597023048367336.post-72125575242000401812011-11-07T14:05:00.000+00:002011-11-07T14:11:13.055+00:00Shrouded by Mists of LootBy now, I'm sure many of you have been enlightened with the intriguing thoughts of the Blizzard developer, Ghostcrawler. More specifically his thoughts and ideas about the current 'stat inflation' crisis, as such.<br />
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In short, a growing concern for developers and many players, is that the numbers (Especially the big exciting bold ones that flash across our screen), are spiralling out of control. No, it's not World of Warcraft's take on <i>Skynet. </i>We will not see giant yellow/green/red, heck throw in white, numbers descending on us and forcing mathematical equations on everyone, or anything nearly as brutal, at least for this expansion.<br />
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<a name='more'></a><br />
However, to the point, with a few examples put out there on how gear could turn out, at this rate, just within the next expansion, is clear. Where we once hoped to see damage in the hundreds, or thousands, we now see them approaching, and well beyond, the one hundred thousand mark!<br />
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<tr><td class="tr-caption" style="text-align: center;"><a href="http://www.wowhead.com/item=18876/grand-marshals-claymore">Grand Marshal's Claymore</a></td></tr>
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Now, with two possible solutions from the design team.<br />
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<b>Mega Damage:</b> Basically shortening, or abbreviating, large numbers into smaller forms. For example; using 1k instead of 1000. Or an imaginative 1 'mega damage'.<br />
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<b>Item 'Squish':</b> As the name states, bringing down items levels and condensing stat's across the board. Of course adjusting mobs and bosses accordingly too.<br />
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The second option, the subsidising of items levels/stats, seems to be the preferred method. Although the main worry is that many will feel <i>nerfed</i>.<br />
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Let's be honest, as players alike, numbers make us happy. The bigger they come the better. Who doesn't want to see your attacks and heals backed by uncomprehending numbers. However, with the second option in mind, we would see this disappear or at least diminish somewhat. "Pyroblast (with every buff imaginable) hits for... 5000.. Huh? What happened?! Hax!".<br />
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I'm sure like every change, we would soon adjust and begin to feel more comfortable with <i>lower </i>numbers knowing that we're still topping meters and what not.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZb8OG1-tn68XMqHF-bSUu8H4rglTBwkgVWwigCENb8nKVle0p6tHylZ13u-pWJFEqhVDA9czuXtDgZAd3wipEj3DCE8WmyM0NZQdHzr1m8GpB-S6hcVktu6rLtbrSKtIhQSpBoJeNCopz/s1600/Sulf.png" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="181" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZb8OG1-tn68XMqHF-bSUu8H4rglTBwkgVWwigCENb8nKVle0p6tHylZ13u-pWJFEqhVDA9czuXtDgZAd3wipEj3DCE8WmyM0NZQdHzr1m8GpB-S6hcVktu6rLtbrSKtIhQSpBoJeNCopz/s200/Sulf.png" width="200" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><a href="http://www.wowhead.com/item=70723">Sulfuras, The Extinguished Hand</a></td></tr>
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Anyway, with all this flowing through the community, I got thinking.<br />
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Has loot changed our motives in game? Has our perception of success evolved? What do I mean..<br />
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When your preparing away for your raid, whether it be theory-crafting, collecting consumables and the likes, what are you aiming for? When your actually in that strenuous encounter, what is flowing through your mind.<br />
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From my experience if content doesn't provide a reasonable reward, in a physical way (Yes, physical, in an in-game way), such as gear, many will not go out of their way to contend it. Why should they?<br />
<br />
There are a few however, that still will. They will take up the challenge. Whether it be for the reputation of being first, for fun or just for the sake of it. But why, if it doesn't reward you with any gear?<br />
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<div style="text-align: center;">
<b>The experience.</b>
</div>
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I feel that we, I have been guilty at some point, can become blinded by rewards. "How can you take on new content without gear?!", you say. Indeed, you may be right. In which the <i>problem </i>lies. I would prefer to take on the game in the most challenging way possible, if it meant that the experience would be second to none. Even if it meant that the rewards, i.e. gear, were not astounding. But knowing that I achieved victory in such conditions would, for me, outweigh any in-game rewards.<br />
<br />
Though, I feel that many don't play for the same reasons.<br />
<br />
Mean, you can earn all the gear to your hearts content. But outside of raid, or possibly battlegrounds/arena, what does it amount to? At least if you sacrificed your whole experience to obtain such items. You can stand in Stormwind AFK to display your feats, yes. However, what's it all worth if you only did it for 'the looties".<br />
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Sadly, it seems that the rewards do a good job to make up for it. At least from what I have gathered from many players.<br />
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As a word, I play to win yes. I am very competitive. But with that said I want to feel that adrenaline, that whole atmosphere because it means something to me, and my team, to achieve victory. The thrill for the kill. Not because the game is giving me rewards.<br />
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What are your driving tools? Are you driven for the win? Or is substantial bounty a real deal-breaker? Share your view!<br />
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Keep posted - <b><u>Follow, Comment & Subscribe</u></b><br />
<b><u><br /></u></b><br />
- Jamin<div class="blogger-post-footer"><br />
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<br />
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Be sure to drop by, leave a comment, and share your view!
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<a href=http://www.ShatteredBeginnings.blogspot.com>Shattered Beginnings</a></div>Jaminhttp://www.blogger.com/profile/01933819665446187419noreply@blogger.com4tag:blogger.com,1999:blog-1028597023048367336.post-56871213911157036642011-10-30T01:00:00.000+00:002011-10-30T01:54:08.640+01:00Blizzcon Replenished The 'Geek' In Me!<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
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This past week, since my post-Blizzcon round up, has been, how would you say, compelling. It has been filled with excitement. There are a number of reasons and factors responsible for this. However, I have been going on a high. In the wise words, from the man himself,<br />
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<b>"My inner-geek, has been refilled and revitalised"</b> - <i>Chris Metzen, Blizzcon 2011.</i></div>
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The world has come to life. At least for the WoW community, or even the gaming one as a whole. Saying that this week has seen some love, for many of our interests, is an understatement. One could say, I could say, it has literally caught fire.<br />
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<a name='more'></a><br />
Beforehand, let's take it back a week or two.<br />
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For some, or many, including myself, the world seemed a little grey. Whether you had the <a href="http://shatteredbeginnings.blogspot.com/2011/10/wow-blues-and-breath-of-fresh-air.html">WoW Blues</a>, or simply found yourself pondering about the future in a particular game. Whatever your reason, even if it wasn't game related, we needed something. A boost.<br />
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Then come the weekend, just gone by, that we had been eagerly waiting for. Our 'last hope', to shine some light on this dim time. That weekend, was <a href="http://shatteredbeginnings.blogspot.com/2011/10/new-mind-sets-and-blizzcon.html">Blizzcon 2011</a>.<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhA0TZHImef6eUJi7LaSpNk9slf0C_ZSd6kQKQpWd9HBEEU76vHawq1t7rY5I-4EZJHlV_-maKDikS6KIVe34rWxsIHr_WXDagScHFTiTfEZ7LVb8xhoTFzHEgSuRgUd34A_cLAXJbtNWHX/s1600/Charger.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhA0TZHImef6eUJi7LaSpNk9slf0C_ZSd6kQKQpWd9HBEEU76vHawq1t7rY5I-4EZJHlV_-maKDikS6KIVe34rWxsIHr_WXDagScHFTiTfEZ7LVb8xhoTFzHEgSuRgUd34A_cLAXJbtNWHX/s200/Charger.jpg" width="196" /></a></td></tr>
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In those two days, something truly amazing happened. <br />
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Let's start with the first set of uprisings I noticed, <i>during</i> the event. To begin, just watching from a Virtual Ticket and lurking around the community on various sites, I could feel such energy. A vibe. One which could initially be seen as anxiety, which I'm sure was present, but later, turned into roars of exhilaration.<br />
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There was a lot to take in and a lot to be excited about. Yes there was the announcement for 'World of Warcraft: Mists of Pandoria". Although, there was more. <br />
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Believe it or not, Blizzard actually produce two more games franchises. Two, of which, are very successful on their own. These of course, being Starcraft and Diablo, received their fair share of, much anticipated, news. <br />
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This panned out, alongside further teasers such a Blizzard: DOTA, to be a rather triumphant weekend. At least for the producers and, a large chunk of, the player-base.<br />
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Now, like everything, there are the 'haters'. Those you can never please. Yes there are some who, really do, feel that news about 'their game', is bad. In turn, taking on the complete opposite result that they had been hoping for. Or maybe, they were just looking for any reason to allow them to <i>move on</i>. Respectfully, everyone to their own. <br />
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However, I feel that Blizzard have succeeded in winning back my faith.
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So, awaking from my slumber after the full-on weekend, I noticed a number of, <i>changes</i>. Checking out my RSS blog/site reader, I was hit. Never have I seen, so many, unread posts on a Monday morning! Not knowing where to start, I hoped onto Twitter and in turn a selection of community forums. This is when it really, really, kicked in. <br />
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The whole universe, or at least for those in this one, was buzzing. With voices, from all around the community, there was something to say. Whether it good or bad, though remaining generally positive, everyone seemed to be involved.<br />
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From that moment on I have literally, along with many of us, been overwhelmed with such, such.. <b><u>Community.</u></b><br />
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Suddenly my motivation, my drive, was back. Back doing the things I loved. Jumping into the theory-crafting and number crunching, for my hunter, which I persuaded myself never to do again. Levelling up those professions. Taking the fight, once again, to Troll-Heroics. Heck, I'm doing <b>dailies!</b><br />
<br />
How about you. Are you thrilled, or not so, about the Blizzcon announcements? Have you placed your trust in Blizzard, to deliver? Has your motivation to stick around, in Azeroth and beyond, returned, or has it perished? <u>Share your view, as a community.</u>
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Now it hasn't just been the Warcraft, and surrounding Blizzard games, community that has created a storm. No. This week saw the release of, the hit sequel, <b>Battlefield 3.</b> <br />
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What can I say. Mind-blowing. Fantastic. "Like being at the movies". This has got to be one of THE best FPS games to date, which is backed up by it's numerous awards. Mean, the level of immersion it allows you to feel is unreal. <br />
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Just in time for my new computer! Of which has plopped the 'cherry on top', for my week. I'll soon be forming a 'build thread/post', as suggested and asked for.<br />
<br />
Though, for now, I am completely in a daze. Overthrown by what I have seen come about, in such a short space of time... <br />
<br />
...I have been officially: <b>GEEKED-OUT!</b><br />
<br />
<br />
<br />
What about you? Make sure to leave your thoughts<br />
<br />
<br />
<span style="font-family: inherit;"><b>Keep
Posted</b><i><b> </b><b>-
</b></i><u><b>Follow/Comment/Subscribe</b></u><br /><br />-
Jamin</span></div><div class="blogger-post-footer"><br />
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Be sure to drop by, leave a comment, and share your view!
<br />
<a href=http://www.ShatteredBeginnings.blogspot.com>Shattered Beginnings</a></div>Jaminhttp://www.blogger.com/profile/01933819665446187419noreply@blogger.com5tag:blogger.com,1999:blog-1028597023048367336.post-52263920168776416152011-10-23T16:52:00.000+01:002011-10-23T16:52:20.320+01:00Blizzcon: The Recovery<div style="text-align: left;">
</div>
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5dy3Pqvy8-l-jLmqfmUluqt4Pat7RsT1EzeSZPjVUYa0D36NfNZztYys45VH_9BJes9NLxz486fkKeZd_vukAIcscbUkt9NjYJJytyoznlswVgn9ltsSPaQeQUGSTUB038YmLXLzsGrkt/s1600/Cosplay+SC.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="209" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5dy3Pqvy8-l-jLmqfmUluqt4Pat7RsT1EzeSZPjVUYa0D36NfNZztYys45VH_9BJes9NLxz486fkKeZd_vukAIcscbUkt9NjYJJytyoznlswVgn9ltsSPaQeQUGSTUB038YmLXLzsGrkt/s320/Cosplay+SC.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><i>Just look into those eyes</i></td></tr>
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Keeping it short and sweet.<br />
<br />
What a weekend it has been, for many of us. At least for me, I am exhausted. Combined with the sleep deprivation and hangovers, at least for those that attended the many Blizzcon meet-ups in local bars/hotels. <br />
<br />
What's that you say? "You didn't even attend Blizzcon!". Well, you would be right, I didn't 'attend' in person. However, having a virtual ticket, covering the whole event live across the full two days, amounting to about <b>22 hours</b>, is nearly there right?<br />
<br />
<br />
<a name='more'></a>Though to say that this wasn't enjoyable for myself, and the team, would be way off. It was a blast.<br />
<br />
Teamed up with the fantastic folk over at the <a href="http://www.twistednether.net/">Twisted Nether Network,</a> alongside celebrities from all over the blogosphere. To mention a few:<br />
<ul>
<li><a href="http://twitter.com/#%21/DiscoPriest">Liala (DiscoPriest</a>) of <a href="http://disciplinaryaction.wordpress.com/">Disciplinary Action</a></li>
<li><a href="http://twitter.com/#%21/_Rades">Rades</a> of <a href="http://orcisharmyknife.com/">Orcish Army Knife</a></li>
<li><a href="http://twitter.com/#%21/_vidyala"><span class="screen-name screen-name-_vidyala pill">Vidyala</span></a><span class="screen-name screen-name-_vidyala pill"> of <a href="http://manalicious.wordpress.com/">Manalicious</a> </span></li>
<li><span class="screen-name screen-name-_vidyala pill"><a href="http://twitter.com/#%21/Rilandune">Rilandune</a> of the <a href="http://overlore.twistednether.net/">Overlores Podcast</a></span></li>
<li><span class="screen-name screen-name-_vidyala pill"><a href="http://twitter.com/#%21/Fimlys">Fimlys</a> of <a href="http://aatwow.fimlys.com/">Asleep at WoW</a></span></li>
</ul>
I can't describe the hard work, that the team, put into providing as much coverage as physically possible. Across all the multiple panels and Blizzard titles. Including every single piece of WoW related information and general talk imaginable, alongside a good chunk of the Starcraft 2 and Diablo 3 stages.<br />
<br />
When I say "physically possible', I mean quite literally. We were non-stop typing the whole event, like a running transcript, as it happened. All of which has been saved, for anyone who would like to go over what they may have missed. Those can be found at these two locations:<br />
<ul>
<li><a href="http://shatteredbeginnings.blogspot.com/2011/10/blizzcon-2011-live-coverage-day-1.html">Blizzcon 2011: Live Coverage - Day 1!</a></li>
<li><a href="http://shatteredbeginnings.blogspot.com/2011/10/blizzcon-2011-live-coverage-day-2.html">Blizzcon 2011: Live Coverage - Day 2!</a></li>
</ul>
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I will say now, for various reasons, I will not be listing all the announcements and information that has been released over the past two days, in this post. As I can already see an abundance of it already on the net. So I'm not going to add to that, without introducing anything new.<br />
<br />
<a href="http://www.mmomeltingpot.com/">MMO Melting Pot</a> - has a vast amount of information compiled, jump over there for the latest.<br />
<br />
Though shortly, I hope to provide a look at specific features and give a different outlook on them. However, until then, I need to 'recover' after such a long, no matter how exciting, weekend. If anything I am overwhelmed by the amount that has been thrown out, as I am sure many of you are. That being said, I would <b>LOVE</b> for you all to leave your post-Blizzcon thoughts and reactions. <u>It's your view that counts!</u><br />
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Before I sign out for a small break, I would again like to give thanks. Thank you to the Twisted Nether and all the Live Blogging Team, and most off all <b>YOU, </b>the readers that tuned in<b>, </b>for allowing me such a fabulous opportunity.<br />
<br />
I can't describe how much of a pleasure it was to be involved and a part of it all. It has been, an <b>experience. </b>Thank you.<br />
<br />
<br />
Oh, and what about the new.. "Snake Guy"...<br />
<br />
<br />
<span style="font-size: small;"><span><span style="font-family: inherit;"><b>Keep Posted</b><i><b> </b><b>- </b></i><u><b>Follow/Comment/Subscribe</b></u><br />
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- Jamin</span></span></span><br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="http://scrntag.com/thumbs/screenshot/1618/full/display.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="223" src="http://scrntag.com/thumbs/screenshot/1618/full/display.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><b>Now isn't this a fiery little guy!</b></td></tr>
</tbody></table><div class="blogger-post-footer"><br />
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<br />
<a href=http://www.ShatteredBeginnings.blogspot.com>Shattered Beginnings</a></div>Jaminhttp://www.blogger.com/profile/01933819665446187419noreply@blogger.com4tag:blogger.com,1999:blog-1028597023048367336.post-10319168255637637972011-10-22T16:12:00.000+01:002011-10-22T16:16:34.632+01:00Blizzcon 2011: Live Coverage - Day 2!Hey everybody! Like promised, I have teamed up with a variety of Bloggers alongside the <a href="http://www.twistednether.net/">Twisted Nether Team</a>, bringing you all the news as it happens from Blizzcon 2011 LIVE. So
strap yourselves in and don't hesitate to get involved below:<br />
<br />
<a name='more'></a><br />
<center>
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<br />
<a href=http://www.ShatteredBeginnings.blogspot.com>Shattered Beginnings</a></div>Jaminhttp://www.blogger.com/profile/01933819665446187419noreply@blogger.com0tag:blogger.com,1999:blog-1028597023048367336.post-36310699018282372402011-10-21T16:58:00.000+01:002011-10-22T11:08:11.040+01:00Blizzcon 2011: Live Coverage - Day 1!Hey everybody! Like promised, I have teamed up with a variety of Bloggers alongside the <a href="http://www.twistednether.net/">Twisted Nether Team</a>, to bring you all the news as it happens from Blizzcon 2011 LIVE. So strap yourselves in and don't hesitate to get involved below:<br />
<br />
<a name='more'></a><br />
<center>
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width="540px">&lt;p&gt;&amp;amp;amp;amp;lt;p&amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;lt;p&amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;p&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;p&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;p&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;p&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;p&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;p&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;p&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;p&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;p&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;a href="http://www.coveritlive.com/mobile.php?option=com_mobile&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;task=viewaltcast&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;altcast_code=289aa21c34" &amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;Blizzcon 2011 Day 1&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/a&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/p&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/p&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/p&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/p&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/p&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/p&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/p&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/p&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;/p&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;amp;amp;amp;amp;lt;/p&amp;amp;amp;amp;amp;amp;amp;amp;gt;&amp;amp;amp;amp;lt;/p&amp;amp;amp;amp;gt;&lt;/p&gt;</iframe>
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<br />
<a href=http://www.ShatteredBeginnings.blogspot.com>Shattered Beginnings</a></div>Jaminhttp://www.blogger.com/profile/01933819665446187419noreply@blogger.com0tag:blogger.com,1999:blog-1028597023048367336.post-75487347172682419762011-10-21T00:53:00.003+01:002011-10-21T00:55:06.718+01:00New Mind-Sets and BLIZZCON!<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_x9nZ_2NUcSwTlxYdxhHfHARHZgHxru8bjLUYTFf4HGwhDA5lOhfzpYEY5jlNnBVoq9eWaL0qML23SuAOr3yPtWUjsyQ9CMLJ7h_KpXztv915HXwllhhVsGEjdEGhCttmAJnVmigZZK8T/s1600/Cosplay.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_x9nZ_2NUcSwTlxYdxhHfHARHZgHxru8bjLUYTFf4HGwhDA5lOhfzpYEY5jlNnBVoq9eWaL0qML23SuAOr3yPtWUjsyQ9CMLJ7h_KpXztv915HXwllhhVsGEjdEGhCttmAJnVmigZZK8T/s320/Cosplay.jpg" width="197" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><i>Did the Eye-Candy draw you?</i></td></tr>
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Now, since the release of my last two posts, the results have been pretty dramatic. Yes one was featured on <a href="http://shatteredbeginnings.blogspot.com/2011/10/your-character-and-you.html">WoW Insider, 'Your Character and You'</a>, which I am totally thrilled about, but there's more. Taking a look at the responses I have received, in combination with the fact that my thought processors have gone into overdrive, the mood and view since my <a href="http://shatteredbeginnings.blogspot.com/2011/10/wow-blues-and-breath-of-fresh-air.html">'WoW Blues'</a> have shifted considerably.</div>
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Among all this, <b>Blizzcon</b> is finally kicking off tomorrow! Or tonight for some lucky venturers! A substantial amount have been fortunate enough to make a tripe the Anaheim, California, for a weekend of Blizzard galore. (Unless your already situated somewhat locally, of course). </div>
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With a number parties kicking off in nearby hotels and bars over the next three nights, including tonight, this is not a convention to miss. However, for some of us, myself included, have sadly not been able to make the long trip. </div>
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Though, hold your horses. Virtual Ticket - <b>hallelujah!</b> For more on this including my upcoming involvement in the event, and what may be in store for you, hold put until the end of the post (or feel free to scroll, if you must).</div>
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Firstly, back the main chunk!<br />
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Before diving into the following, I must stress a few important points. I will be using the terms 'Hardcore' and 'Casual'. However this is just for ease of writing, and getting to the point. My view, along with the <a href="http://sheepthediamond.wordpress.com/2011/02/10/firstimpressions/">part-core gamer Stubborn</a>, on these two terms, are that they are too subjective. Though like I said, this is just to keep a good flow. So bite your tongue.</div>
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After much thought, on quite a downer with WoW, I now think that I was looking at the situation from the wrong angle. My idea, which is pretty common, that blizzard want you to play (and pay) for longer, I
still stick to. <b>HOWEVER</b>. To remain playing for longer
doesn't, necessarily, mean playing <u>more</u>. Mean, if you only log on once a
month, you've still payed your subscription. Blizzard have been successful in their biggest job. </div>
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I now feel that the current
game is being directed in a more <i>casual</i> <i>(*grits teeth*)</i> manner, so to speak. In simple terms you can play less, and not have to grind, just to be able to play a solid amount of
end-game. This may of course vary when looking at heroic raiding content, and such, but I'll get
to that.</div>
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In my eyes, it's being structured so that you can steadily progress and build your character <u>over time</u>. Meaning you don't have to jump into a
massive 'grind fest', if you don't have to, and/or complete optimisation isn't your main goal. But the
option is there if you do want to maximise in every way possible, and speed
up the process. </div>
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You can power level those professions, in one day, if you
wish, or gradually level them at a more comfortable, and bearable, pace that suits your, the players, needs. Either way, you will get
there OVER time in the latter case. I do have a strong belief that Blizzard are
putting more aim/focus into 'steady-over-time' progression, as a middle line (more than likely in terms of player population also).</div>
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Think, with this new casual arrowhead leading the way , Blizzard still manages to
retain the <i>hardcore</i> aspect somewhat. This actually works out to be a much better
business model, (hear me out), having players consistently and steadily progress their character over time. That way, unless playing the 'hardcore route' (which I will get onto),
players will not become burnt out so quickly. Content will
last longer. Also, most of all, you won't have to play religiously just to get a meaty slice of
end-game, if you don't want to. You can pretty much survive on 'dailies',
to set the pace. </div>
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Now, for the <i>hardcore</i> <i>(*yes hold it together*)</i>, of whom I greatly respect for their determination, or
partly if your aiming for heroic raids also, which could suggest that mental attitude anyway.</div>
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Yes, if playing the game in a min/max all out
'everything you can get' way, it can then definitely be considered a serious grind fest, to say the least. You'll need more than dailies. Time will need to be invested to go
out and work, in whichever way, to fund your gaming mind-set. Then all the rest that's involved.</div>
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I feel for those that
want this. Heck I have wanted to play this way, on many occasions. However, this is the <u>clever bit</u>. Blizzard know that you guys/girls are motivated enough to see it through, or the majority, so
you can hit end-game with everything on offer, as fast as possible. Although a great test of ones mental endurance, yes, your playing <b>against</b> the games new target audience, with
this theory anyway. That's what your up against.</div>
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On one hand,
with the time left until 4.3, maybe Blizzard are aiming to
make it long enough so that 'casuals' can attempt and get stuck into, or at least attempt and get a taste of,
Heroic modes. Maybe of course, but don't bite my arm of, just a long
stretched thought/possibility. Though it does answer the question to why the Firelands was 'nerfed', so early before a new content patch.</div>
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The idea is that you can play in a so-called casual manner and still attain those end-game
victories, or a substantial majority, and get yourself to the gear
cap, just as the next patch hits. Saying that, if you do want to spend more
time in game , you can. Though Blizzard hasn't put a focus, or push, on
this, which is why it's all a seeming grind fest, from then on, once you cross that line.</div>
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If you
want to go for those realm/world firsts, which the majority of the
subscriber base isn't, then get ready for a <u>big time investment</u>.<br />
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Then
there's the time when you've shot down all the end-game content, way ahead of everyone else, and you fond
yourself pondering 'what to do now' until the next juicy instalment. </div>
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Same
goes for PVP. If you pace yourself, you can steadily obtain most of the gear over a reasonable, for some,
time frame, excluding a piece or two (and of course the ELITE set, which
cleverly on blizzards part, as you can see, is just aesthetic). But say your goal is high ratings and proving your worth at the very top,
then expect a lot more time, and grinding, to be required. </div>
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Though I do feel PVP is a little less of a grind, for it's own version
of end-game, than PVE, but that's just my view so far, without having
reached any high ratings.</div>
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<blockquote>
<div style="text-align: center;">
<b>"Play less, play longer. Hardcore stick around anyway."</b></div>
</blockquote>
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The above statement, as hard and gritty put, could be said.<br />
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<div>
Create
something more interesting, for those that <u>want</u> to spend more time in
game. More challenge, rather than a long, repetitive, and <b>monotonous</b> road to the top. More about how you play, instead of how much you play. That is what I say.</div>
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But wait. Before we lose hope, for this aspect of the game, there is one more twist, in the future ahead.</div>
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<b>Raid finder</b>! This incoming feature, due for 4.3, with it's new 'lower level difficulty setting' could eliminate some of the <i>problems</i> in game, for a number of fellow players. Meaning that rather than content being subsidised to accommodate the, somewhat, casual player base, players would have the choice. This could be the start of allowing players to have true choice in their preferred playstyle. Options, in opposition of global changes to suit all. A possibility that these two individual, hardcore/casual, gaming <i>styles </i>could exist together peacefully.</div>
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If that was to be done, I can
say that I would be (*bites finger*) happy with the direction the game is taking.
If anything I will feel obliged to continue playing with this structure Blizzard might be aiming for. Although, as with any speculation, I could be way off.</div>
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Feels
like you would be able to play, meaning end-game, on a semi decent level
without having to commit so much. Making the game a game, rather than a
hobby. Unless you want to dedicate more of your time to it.
Actually allowing you to roam other games and do outside activities with your free
time! Without that feeling of guilt, that your wasting valuable grinding
time.<br />
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<div style="text-align: center;">
<b><span style="font-size: large;">Blizzcon 2011 </span></b></div>
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<b><span style="font-size: large;"><br /></span></b></div>
Whether your going along to this, most anticipated, event of the year. Watching it from the comfort of your computer or TV, like me, your sure to be excited about Blizzcon! If your not, you should be! What's that? You don't have any access to the event? Well, not to worry, your in luck!<br />
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I have decided to team up with the <a href="http://www.twistednether.net/">Twisted Nether Blogcast: Blizzcon 2011</a> - Live Blogging team. This means that in one way, or another, I will be giving you live coverage of the whole two day event so that you don't miss a thing.<br />
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With an awesome line-up for this years event including: World of Warcraft PVP and Starcraft 2 tournaments, exclusive insights into Blizzards current projects such as Diablo 3 and a closing ceremony featuring the FOO FIGHTERS! It's nothing to face away from. So keep your eyes peeled for updates to keep you in the loop with our live coverage as it happens.<br />
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<u>TELL ME</u>. What's your view on my theory of the new Warcraft direction? Are you attending Blizzcon or grabbing yourself a Virtual Ticket? Did you attend previous years? Or are you not really that bothered? Let me know!<br />
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Maybe we will get an idea of exactly what way the creators are pointing the game in the <a href="http://www.google.co.uk/url?sa=t&rct=j&q=kung%20fu%20panda%20goes%20wow&source=web&cd=1&ved=0CBwQFjAA&url=http%3A%2F%2Fshatteredbeginnings.blogspot.com%2F2011%2F08%2Fkung-fu-panda-goes-wow.html&ei=xqWgTtejLM6U8gPjveD3BQ&usg=AFQjCNGex8yR6ShHkpWIY380Fq1QUwGJHA&cad=rja">next WoW expansion to be announced</a>, very shortly... <br />
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<span style="font-size: small;"><span style="font-family: inherit;"><b>Keep Posted</b><i><b> </b><b>- </b></i><u><b>Follow/Comment/Subscribe</b></u><br />
<br />
- Jamin</span></span></div>
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<tr><td class="tr-caption" style="text-align: center;"><a href="http://wow.joystiq.com/2011/09/13/blizzcon-2011-wow-insider-reader-meetup-wowhead/">I want to go PARTY!</a></td></tr>
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<span style="font-size: small;"><span style="font-family: inherit;"> </span></span>
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Be sure to drop by, leave a comment, and share your view!
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<a href=http://www.ShatteredBeginnings.blogspot.com>Shattered Beginnings</a></div>Jaminhttp://www.blogger.com/profile/01933819665446187419noreply@blogger.com7tag:blogger.com,1999:blog-1028597023048367336.post-35772567622612588172011-10-19T01:09:00.003+01:002011-10-19T10:37:28.123+01:00WoW Blues and Breath of Fresh Air<div style="text-align: left;">
Let it out...</div>
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It's been little over a week since my last post. During this time I have been swinging back and forth on the ropes of uncertainty. Whether 'uncertainty' is the right description is right, I am not sure. Maybe curiosity, burn-out, the sway of interests, time and motives could be in play. Possibly a combination of the lot. Before I go on, this is <b>NOT</b> a half-hearted attempt at a 'farewell to the world (of Warcraft) - bleed your heart out' post.<br />
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My uncertainty comes from the future, or at least mine, in World of Warcraft. As of late, I have been reminiscing a lot about past times in the game, which seems to be a regular occurrence now, in and out of game, for many. Whether it be players really expressing their feelings or possibly to spite newer players (which is sometimes the case), it seems to be a reoccurring topic up in discussion. Though this is <b>not</b> a debate about times of old and judging if the present game can touch those golden memories<br />
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I've heard uncountable times, across the past few years, that players are always looking for the next big thing. The alternative to WoW. However many developers have attempted this feat and many have been, to say the least, unsuccessful in taking the number one spot. This being in the subscription numbers mind you. Either way, now it seems that this may be a wavering factor in my 'situation'.<br />
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I have pretty much been active within the game for close to four, or so, years. Having taken a substantial break, for whatever reasons, mid-way through wrath, up until the launch of Cataclysm.<br />
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I can't describe the buzz that filled me at the very thought of returning to the game, at least after seeing all the big changes lined up for the expansion. Then once jumping in, and of course starting the blog, I made my way to 85 on a brand new character and server etc. Fresh start. Take the game as a whole new experience.<br />
<br />
Now, sitting here at 85, reasonably geared and on a steady road of progression, in PVE that is, a feeling has sunk in. I'm not sure if that when I made my come-back and started on a 'clean slate', that I expected the whole experience, including end-game, to be completely different.<br />
<br />
Don't catch me taking anything away from Blizzard for the brilliant re-work, mean, I had a blast leveling through all the <i>revitalized </i>zones (maybe excluding the 60-70 Outland period). Heck, even getting stuck in once I hit the level cap proved to be a real treat. Though, now I've quite comfortably become well-established in end-game once again, I've slowly come to a stand-still. Maybe 'comfortable' is part of the issue.<br />
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I have possibly become somewhat 'burnt-out'. Growing at a very fast pace after hitting 85. I feel that it's possibly due to being already accustomed to the way the game works once you get to this point. E.G. Spending time, if not most, preparing for the planned raids. Knowing what to expect and not having that edgy feeling of the unknown. Knowing I'm back in the usual <i>systematic cycle that is WoW</i>.<br />
<br />
The main factor which seems to be lingering overhead, is the grind. The grinding. Hours spent leveling professions, gaining reputation, gold and what not, repeatedly running Heroics and all the necessary involvement, to be able to perform efficiently in the part of the game we want. This being, for the majority, progression raiding, and possibly PVP (which is slightly different, as I will expand on).<br />
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Not to be mistaken, it has come a hell of a long way from the amount required, in terms of grinding, since the earlier days. With all the additions and improvements, which I agree with, the grind has been greatly reduced.<br />
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<br />
Still, I cannot help but feel there is still a lot of focus, for <b>me</b> at least, on the repetitive, boring, and unchallenging <i>'chores'</i> which seem to take up a considerable amount of time in game. Mean, I don't mind a fair share of repetition, and such, if it allows the game to flow and balance a lot better. But on this extent, just to be able to play your roll effectively. If the tasks were actually a considerable challenge, however, that would make all the difference.<br />
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Without a doubt, I am sure that a lot of players do enjoy this element of the design. Say, it is an <b>RPG</b> right? Role-playing being the feeling that you are in a real world, where you have to <i>work, </i>or earn the right,<i> </i>to be able to take a shot at the main objectives. So, I cannot criticise it as a flaw. Although, it now seems to be taking more of a toll, on me, than I thought.<br />
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Though, with a in-game crisis (slightly over-dramitic I know) at hand, I have had a breath of fresh air. This has come as I took a dive into the world of PVP. Even though considered a side-game by some, and all the views, I see itas a large enough part alone to prove worthy. Far enough to say it has slightly lifted my gloomy feeling. To an extent it feels like the grind is slightly less, and at least more bearable. Though, that should wait for another post.<br />
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Now, looking on the horizon, there are a number of games to come. Especially in the MMO field. I'm sure I need not to list them. Yes, I can hear you say "they come and go, take a look at the past", but now I see a shift. I see that titles to come are really going to prove strong competitors, and alternatives to the world of Azeroth. Nothing to shy away from. But again, enough for now.<br />
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Maybe it may soon just be <b>my </b>time to move on.<br />
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Now, I think I have just written my first 'rant'. I could have chosen a number of more interesting, as such, topics, and at least ones with more positivity. Although I wouldn't say I have tried to be negative in any way. I just felt like I should express my thoughts a feelings. It is a blog after all, right.<br />
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Anyway, I would really like to hear your responses on this. Do you feel the same? Can't imagine where I picked up this ideology from? Share your view!<br />
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<span style="font-size: small;"><span style="font-family: inherit;"><b>Keep Posted</b><i><b> </b><b>- </b></i><u><b>Follow/Comment/Subscribe</b></u><br />
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- Jamin</span></span>
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Be sure to drop by, leave a comment, and share your view!
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<a href=http://www.ShatteredBeginnings.blogspot.com>Shattered Beginnings</a></div>Jaminhttp://www.blogger.com/profile/01933819665446187419noreply@blogger.com4tag:blogger.com,1999:blog-1028597023048367336.post-43882439504611430702011-10-07T23:05:00.000+01:002011-11-10T18:54:06.478+00:00Your Character and YouMotivated by the comments..<br />
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A fascinating piece of Fan Art just added to the World of Warcraft site gallery. Always a viewing pleasure.<br />
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Now, tell me. What does your character mean to you? When you first made the choice of what race, and secondly class, to play (or in reverse maybe), what journey did you have in mind ahead of you? For myself, and many, it was the start of an adventure. Or maybe you hadn't really given it much thought, just went in head first.<br />
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Though it wasn't until recently that this got me thinking. After you get really stuck into that character, whether it be high end PVE raiding or PVP, you may have an urge to do the same on another class/race combination. Mean, of course you have, at least at some point along the line. But, there's a but, are there lingering factors which keep you at bay, from bringing forth a new character into Azeroth? At least with the intent to mimic the activities which are already being played out on your 'main toon'.<br />
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Lets look into this more. Picture it. You've finally cleared the Firelands, steadily working your way through Heroic Modes and you'd like to switch it up a bit. So, a new 'alt' character comes to mind. You work your way through the leveling process, in whichever way you desire, it wasn't too bad. Maybe not as fun as the first time, nonetheless, but nothing unbearable, at least not for those who haven't levelled many before (even more so). Sitting at the level cap in your greens, you think where and what first. Of course, just do exactly what your first character did. Whether that be grinding Heroics or Battlegrounds and working your way up through the chain, I.E. 5-mans -> raiding.<br />
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Now this is where the <b>dilemma</b> for some comes in. The 'inconvenience'.<br />
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Especially for those on there third, forth, or however <i>many'th</i> alt character, the situation and feeling occurs. <br />
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Why should we have to re-do everything that we have already done on our first character, just to be able to play a different character or, more specifically, class. Mean, we've proven that we can overcome these 'challenges' or grinds, which are considered more so for most players, already. So why again?<br />
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Let's take a look at some comment's and feedback that have picked up since my previous post on <a href="http://shatteredbeginnings.blogspot.com/2011/09/class-feedback-and-homogenisation.html">class feedback and homogenisation</a>, to build up a better image.<br />
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"Warcraft took a different route, where you not only choose, but commit, and if you later choose to try a different route, all your previous work is essentially discarded." <span style="font-size: x-small;">(HomeSchool)</span></blockquote>
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Okay, I can see your point...<br />
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"So, unfortunately, the choice can lead to a dead end." </blockquote>
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Well, how else could this be confronted? What other options are out there..<br />
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"Final Fantasy XI, regardless of its many flaws, had an answer to this. In their class system, any character could play any class. Each one had to be leveled from level 1, and each had its own class-specific armor, so in that regard it was no different from leveling multiple characters.Where it DID differ was that if your group was capped out on your class or role, you could always switch to a new role."</blockquote>
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Right, I see where this is leading. I think Rift has taken a similar approach? Anyway, this is Warcraft not any other MMO.<br />
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What if? What if we were able to, once we had a well established main toon, make the transition between one, or more, character to another, somewhat, smoother.<br />
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By this I impose, the sharing of particular 'accumulations' on one character with your others (or at least those applicable). Those in question would be the likes of; reputation, certain currencies and mounts. There's an endless list of items that players would like to be able to pass between characters.<br />
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The <b>idea</b> which has been suggested is - 'less Soulbound and more Account Bound'. Such as heirlooms are, which could just be the start.<br />
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When looking at this particular mind-frame, I tried to take a glance through the eyes of Blizzard.<br />
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In my view, this very idea, is actually against the creators original intentions. Although small changes have been put in place to suggest a shift in recent times. I see the very concept of a <i>unique </i>hero being just what Blizzard set out to enforce in players, at least when each character is concerned. The feeling that every character has it's own meaning, it's own individual value. That starting another would entail a whole new adventure. <br />
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There are a number of ways in which you can perceive the design. Whether it be Blizzards way of creating a rich a dynamic world, full of re-playability, or, for some, a way to keep a hold of players subscriptions.<br />
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Mean, I can understand the theory behind it. Being able to focus so deeply on one character, always being able to find a way to progress him/her. Then when you feel it's time to try your hand at something new, the whole experience is there once again. Though this 'process' has actually become catered for those wishing to catch up with their main character, with the use of Heirlooms etc. On the same hand, I also see some benefits for players with this method.<br />
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Being able to spend time to learn a class, rather than being instantly max level without much knowledge. "All the gear, but no idea" comes to mind.<br />
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Although, I do indeed see the drawbacks that this holds for a lot of players. Especially those with multiple alts and/or servers. So where do we find a <b>middle</b> line?<br />
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What are your thoughts. Could "account bound" be the way forward? Or should ever character require just the same time and effort invested as every other? Just where is the comfortable medium between the two sides.<br />
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Now, with that, I'd like to pose another 'food for thought' in place for my next topic to come. Revolving around a comment suggesting PVE and PVP, can not co-exist equally in WoW. Maybe that one is just side game, namely PVP. What's your view?<br />
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Thanks for reading, make sure to leave a comment<br />
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<span style="font-size: small;"><span style="font-family: inherit;"><b>Keep Posted</b><i><b> </b><b>- </b></i><u><b>Follow/Comment/Subscribe</b></u><br />
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- Jamin</span></span>
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Be sure to drop by, leave a comment, and share your view!
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<a href=http://www.ShatteredBeginnings.blogspot.com>Shattered Beginnings</a></div>Jaminhttp://www.blogger.com/profile/01933819665446187419noreply@blogger.com8tag:blogger.com,1999:blog-1028597023048367336.post-39051303921476527812011-09-23T20:58:00.002+01:002011-10-19T19:30:22.905+01:00Class Feedback and Homogenisation<br />
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Seems in the past few weeks, among the frenzied hype on <b>4.3</b>, that Blizzard have been reaching out to us, the players, for views and opinions. More specifically, our thoughts and feelings on classes. With questions such as, "What makes playing your class more/less fun" and, "How do you feel about your rotation". The second one also goes on to explain the meaning of a 'rotation', everyone's opinion counts right. To see exactly what else Blizzard is trying to find out, here is an example from <a href="http://eu.battle.net/wow/en/forum/topic/2624978484">Blizzard's 'Hunter Class Feedback' post</a>.<br />
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Getting right to the point. I have a few <i>concerns</i> about some of the common, and not so common, responses that I've been seeing. Though, this isn't the first time that I held similar thoughts in mind. This feeling has been ever present since I became more accustomed with the game. My concern is - <b>Homogenisation</b>.<br />
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In simpler English, this means to "make the same as" and/or "make uniform". In relation to this post, I am speaking of the the Homogenisation of classes.<br />
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When I first arrived at the character creation screen, of the game we have grown to love, or hate, a feeling of choice was given straight off the bat. Yes, I was one to sit there for a good time and really consider my options. Reading through each of the class descriptions, taking in the initial look of your 'character to be' and generally asking, "What can I see myself playing".<br />
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It was this, the whole feeling of <b>choice</b>, after passing the character creation screen, which drew me so easily to the game. Being able to pick and choose the way you would like to play.<br />
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How would you like to kill your enemies? Decapitate them with the brutality of a Rogue. Overpower them with the holy might of a Paladin. Pin them back from afar, accompanied by a savage beast of your liking, as the eagle eyed Hunter. How would you like to play as a team? Be the one which shields your comrades with the power of light, or the one who wants to excel at keeping a constant 'tick' going, while bringing the benefits that nature can provide. What about protecting your group with the hardened force of the sword and board, or maybe you'd prefer to exploit the death and decaying powers behind your two handed axe.<br />
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Whether it be in PVE or PVP, each class brought something original and unique to the table. Yes, the triangle of a tank, healer and DPS still existed, but the way in which they took on the role would be very different. Not to mention the additional benefits they brought along with them, in the forms of buffs/debuffs for example. This is explained more so in <a href="http://corath.wordpress.com/">Corath's</a> latest post detailing <a href="http://corath.wordpress.com/2011/09/16/signature-abilities/">each classes signiture abilities.</a><br />
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Now, you may say, I have been speaking, especially for the last section above, in the past tense. I am not saying that the game has come away from this concept which attracted myself, and so many more, to begin with. However, over time, I have noticed changes which depict an impression that says so.<br />
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The intentions of such changes are sometimes blatantly obvious, and sometimes not so. However, they may occur for a number of reasons. Whether for PVP balance of PVE. But sometimes, they simply copy, while adjusting slightly, features/skills from another class and placing them into another (e.g. <a href="http://www.wowhead.com/spell=12294/mortal-strike">Mortal Strike</a> and <a href="http://www.wowhead.com/spell=82654/widow-venom">Widow Venom</a>). I'm not going to say this hasn't worked by any stretch. But at the same time, I don't like the idea of making a lot of skills 'standard' across multiple classes, each with slight variances.<br />
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Though what <i>worries</i> me most about all this right now, is the responses from players regarding their classes. Especially when it's in response to a question from Blizzard (Not to say they base changes on each and every players request, if ever).<br />
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"But [Insert Class] has this [Insert Ability] and we have nothing to match that"<br />
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"It's unfair that [Insert Class] can do this and we can't"<br />
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"Every other DPS class has this kind of [ability/feature] and we don't"<br />
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<b>I am not </b>for one minute saying that any of these points, in there rightful context, are false or not indeed a real problem. However, from a fair few responses, I have picked up a strong vibe. One which calls out to "Homogenize" the classes. A vibe which really can't sit well with me.<br />
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Blizzard has made such a brilliant design in which all the classes are, and have the potential to be, different in their own way, while being able to integrate with each other so well at the same time. Why would you want to have it any other way?<br />
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Could you imagine every class, in their respectful roles, having the exact same skills, but with altered animations and names etc. What would be the point of different classes to specialise in? It would ruin everything the game stood for. At least in my opinion. <br />
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I've always heard that one class or another is overpowered in PVP (focusing on this section of the game for a moment). At times, many, this has been true and cannot be denied. Though, I see/hear players saying that they need the skill to be on the same level as them. I don't see this as being the way to 'fix' an imbalance. I see a class having it's own unique set of counter abilities being the way forward. Not getting rid of one classes 'ultra' ability because it's too good, and no other class has anything like it, or giving everyone something similar, <br />
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So, if it isn't obvious by now, I am strongly against the method of homogenizing of classes. The truth is, at least in my view, that a perfect balance between classes is impossible. Mean, if it was, it would be seriously boring. Not to say that balance should be thrown out of the window, as it is a strong factor which holds this game together. Of course that's not what I am saying at all.<br />
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I feel that having a slight advantage/disadvantage in certain situations is a perfectly acceptable sacrifice. It allows you to feel that uncertainty in PVP, and keeps you fighting for those top spots, and ways to achieve them, in raids. It creates an ever changing environment. Allows room for classes to be diverse and different. Keeps the edge on the game.<br />
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Most of all, it blesses us with <b>choice</b>.<br />
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We come to value our classes for what they are, and what they can offer a team. It makes that moment you click 'create character' all the more important. Imagine two football teams having the exact same players? Basketball teams having height restrictions?! You just find ways to work around them and adapt. Though there are times in which it is appropriate for Blizzard to intervene, yes.<br />
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Just because your class can't act exactly the same way it's counter parts can, doesn't mean that it is drawn-back. That's just a part of what your class is. What makes your class <b>unique</b>. You have some things that they haven't! For example, Hunters have a minimum range, which many feel is inappropriate (though I won't start a debate here). Of which, I have come to accept and put down to a way that my class plays. A Mage or Warlock doesn't get to wear mail armor do they?<br />
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<u>What is your take on this? </u><br />
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<span style="font-size: small;"><span style="font-family: inherit;"><b>Keep Posted</b><i><b> </b><b>- </b></i><u><b>Follow/Comment/Subscribe</b></u><br />
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- Jamin</span></span><br />
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<tr><td class="tr-caption" style="text-align: center;"><b>FINALLY! Completed the Molten Front dailies chain!</b></td></tr>
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Be sure to drop by, leave a comment, and share your view!
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<a href=http://www.ShatteredBeginnings.blogspot.com>Shattered Beginnings</a></div>Jaminhttp://www.blogger.com/profile/01933819665446187419noreply@blogger.com10tag:blogger.com,1999:blog-1028597023048367336.post-45825505938366878432011-09-14T13:09:00.000+01:002011-10-19T19:31:34.595+01:00The Darkmoon Island Horror!What we've been seeing as fun and games...<br />
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If you took a liking to my last post, on <a href="http://shatteredbeginnings.blogspot.com/2011/09/big-brother-titan-edition.html">'The Secret Watchers of Warcraft'</a>, wait until you get a load of this speculation to fill your boots...<br />
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Since the early days of WoW, the Darkmoon Fair has held it's monthly week-long event with no break. Set locations being Mulgore, below Thunderbluff, and Elwyn Forest, a short walk south of Stormwind. Later to breach into Outlands Terrokar Forest, just outside of Shattrath city.<br />
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You know about it, I know about it, everyone knows about it. Steadily drawing crowds, each with individual desires, since it's first appearance. With 'heralds' set out in the cities of Ironforge and Orgrimmar, spreading the word, it has managed to dodge any high status attention among the rulers of the Horde and Alliance. Like an underworld.<br />
<br />
Years they have gone without raising an eyebrow, a suspicion. Years of planning.<br />
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In <b>4.3</b>, with an <a href="http://eu.battle.net/wow/en/blog/2852796#blog">official Darkmoon Faire announcement from Blizzard</a>, the faire will be moving to an isolated and permanent zone. The Island.<br />
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Shouting how the faire is going to be revamped like never before, putting itself, themselves, in the limelight. Boasting that there will be no place like it in Azeroth. <i>The place to go</i>. <br />
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It is here, the sinister plot begins to unfold...<br />
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Tempting the citizens of Azeroth with more exotic goods than they could ever imagine. Cards and gems with rarities unknown. Toys, games, gadgets alongside an assortment of other items/activities in the usual Darkmoon style. A getaway. But this time, more than what was bargained for. This includes <a href="http://www.wowhead.com/item=19221"><b style="color: #38761d;">Cheap Booze</b></a> in vast quantities. Drink like a dwarf they say.<br />
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Does this ring any bells anyone? Teenage summer holiday? Ibiza, Malia, Magaluf, (heck, throw Amsterdam in there) and so on. Get the picture? Now insert the <b>Hostel </b>films in there..<br />
<br />
It begins when young, and old, adventurers will be offered the chance to get free ride to the new Darkmoon Island, come 4.3, from major cities. Mean, why would anyone pass up on the opportunity to get away from the 'daily grind'.<br />
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The ringmaster of the Darkmoon Faire faction, is no other than Silas Darkmoon. Standing out as an inviting front, to reflect his position, his involvement with the inner-goings-on of the organisation and the dreadful plans laid out for The Island, remains unclear. <br />
<br />
Although, as you'd assume, he should have knowledge of any and all plans set forth, you may be wrong. Being a close friend with the King of Gnomes himself, High Tinker Gelbin Mekkatorque, there is a strong possibility that the members of the group below him have kept any clues to their true intentions hidden. Making sure their activities remain as inconspicuous as possible, with Mr.Darkmoon as a public face.<br />
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<br />
Now, before going any further. I must <u style="color: #cc0000;"><b>warn you</b></u> that what I am about the reveal may be <b>disturbing</b> for many readers. Also that the true reason for any of the following horrors<b> </b>to be unleashed, is still a mystery. Behold, the <b>Darkmoon Island: Faire of Horrors, </b>and it's array of associates!<br />
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<u><b><span style="font-size: small;"><br /></span></b></u><br />
<u><span style="font-size: large;">Burth 'The Butcher' & <span style="font-family: inherit;">Stamp Thunderhorn</span></span></u><br />
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Known to most as Silas's Bodyguard. Known on the inside as, and to incoming victims, as 'The Butcher'. Putting in place any required Burth control. By this I mean - keep the Island's visitors quite. "Keep them quite", you say? Yes. Wouldn't want word of what was going on behind closed tents getting to the outside world, especially to any new arrivals.<br />
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Think you're escaping your fate? No chance. Not on Burth's book. Keeping anyone from <i>talking</i> and wandering out of the enclosure and into the out-of-bound forests, which would actually make his job a whole lot easier, there is no escape. <br />
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Now if you do fall at the easy mercy of Burth, at least compared to the rest, get ready to feel the full force of Ogre power. That's not your physical end though...<br />
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<b>...</b><b>Stamp</b> Thunderhorn. Serving the finest food and supplements around, for new visitors. What's his secret recipe? Well, that is a secret. You are what you eat.<br />
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A pair of brutes and bruisers at the best of times, these just scrape the surface of what lies in store for the visitors which survive their first day on the Island. Those who don't, are indeed the lucky ones. That's not even mentioning their involvement in - The Deathmatch. For you wouldn't want to meet the other members of the Faire.<br />
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<span style="font-size: large;"><u>Gelvas Grimegate</u></span><br />
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On a mission of his own. Emotion. Feeling. Mercy. All qualities this green skin lacks. Stereotypical in his ways, only batting an eyelid at any potential money making scheme. Pure ignorance, as he shows no care to <i>how </i>he gets his gold. But that's not to say he doesn't play a part in the faires, dastardly, workings.<br />
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Gambling is his usual method. Though he, isn't the one betting. Attracting unsuspecting victims with uneven odds tilted to an instant win. Which, of course, wouldn't work out in his favour.. If those who placed bets ever received their 'winnings' that of course. So to say if they ever come back at all.<br />
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Suprinsingly, other than a few <i>disturbances </i>here and there, he usually profits on the 'games' that his colleagues at the faire already have running. As you will soon see..<br />
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Goblin Roulette anyone?<br />
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<br />
<span style="font-size: large;"><u>Thaddeus & Kerri Hicks</u></span><br />
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It is with these two that the <i>fun</i> really begins.<br />
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Kerri Hicks. The art of seduction is her key. Her lure. With a clever use of those <a href="http://www.wowhead.com/item=19221"><b style="color: #38761d;">intoxicating substances</b></a>, which pose as a large attraction of the event, she picks her targets one by one. Sometimes getting lucky to grab the attention of whole groups. But what is she leading them to.<br />
<br />
<b>Thaddeus Paleo the 'Sinister'</b>. The craftsman behind the girl. The one who makes this pair as devilish as it is. Not to say Miss.Hicks doesn't play her part.<br />
<br />
Working together, in an alternate universe to there own, they create grand showcases for the masses attending the faire. Showcases, which the innocent viewers could never see in the way the participants do.<br />
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Using those they have captured and placing them in <b>brutal</b> circumstances. We start with the deathmatch. The one Burth and Stamp love to lend a hand, fist, or weapon in. After being sucked in by Kerri Hicks, Thaddeus forces them into 'the pit'. Not before dressing them up in rather humerous, fake looking, costumes, as to not alert watchers of the reality, and their friends identities.<br />
<br />
Now, where would the fun be in simple fights. Other than pitting unfortunate victims against each other, an assortment of goodies and tricks are thrown in as well.<br />
<br />
We have the <a href="http://www.wowhead.com/item=31666"><b><span style="color: #38761d;">Steam Tonks</span></b></a>, let loose in the arena, who are controlled by the audience! Having those little dangers are the least of the <i>competitors </i>worries. With a large selection of wild beasts to be thrown into the chaos, it starts to get messy. From crocodiles, to the Devilsaurs of the Un'goro crater.<br />
<br />
Last but not least, the aim of the match. Get your opponent into the cannon. The <b>Blastenheimer 5000</b> to be exact. Bringing an explosive end to the audience, and those unsuccessful participants.<br />
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<span style="font-size: large;"><u><br /></u></span><br />
<span style="font-size: large;"><u>The Sayge & The Innocent One</u></span><br />
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The mysteries of the fair lie with this peculiar Gnoll. Promising to reveal your future for a few gold, which makes it's way to Gelvas, and allowing the Sayge to get into your mind and soul.<br />
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Brain washed into believing anything that the witch-like Gnoll enlightens you to, a curse is placed unknowingly. A curse to inflict the most unbearable events possible for each individual consumer. This is achieved through the use of mystical Darkmoon, collectors, cards.<br />
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However, it's not until after the meeting that the madness and culling begins.<br />
<br />
We have young Flick. Appearing as a lost young soul wandering the faire grounds during the day. That is until night falls, and the light is dimmed. Another form emerges.<br />
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During the night the sayge invades the mind and leaves those, who had their fortunes foretold, mentally weakened. The Sayge begins to torment.<br />
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Then, for a moment, leaving the victims mind unstable, a cry can be heard. One that only the target can hear, while all else slumbers. The cry of Flick.<br />
<br />
Chasing the screams, the mind-broken run into the night. Only to meet their inevitable massacre, when Flick, controlled by the Sayge, changes into a being most feared by the victim. Live the <b>Nightmare</b>.<br />
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<br />
<br />
<span style="font-size: large;"><u>A Tragic Story of the Crazed</u></span><br />
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<span style="font-size: small;">Meet Chronos</span> Doarmon. The grounds keeper. Living deep within the Islands forbidden woods. It is here one of the most tragic stories unfold.<br />
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Since the birth of the Faire Chronos has lived among it's members, after being hired as a labourer. Setting up the attractions and such, he had no idea what the Darkmoon clan was really planning.<br />
<br />
His Daughter Selina, was born just before the announcement of The Island. After which, his wife was mysteriously found dead the night before departing. Though something was not right with his daughter. Displaying his concern to the rest of the group, they allowed him to bring her with him. As if they knew something he didn't.<br />
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Selina, after growing up during the islands construction, began showing strange signs. Disappearing for days at a time, into the uncharted woods, she started to act quite abnormally. However, those who Chronos worked with didn't raise an eyebrow when he expressed his worries..<br />
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Then the time came, when Chronos discovered the true future of the Faire and it's haunting plans. At the same time discovering the fate of his own Daughter, Selina.<br />
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He bare witness to something that will never escape his mind. Members of the faire who he had worked with for year, stood by and watched Selina rip apart and cannibalise one of the other labourers. He then came to understand.<br />
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With a daughter burdened with such a curse, such insanity, he wanted to leave. Seek help for her. That was when the Burth and the gang put one foot out and carefully explained to him that his leaving was not an option, and would risk the entire 'operation'. Rather than to kill him and his daughter they decided to let them stay. They'd taken quite a liking to Selina's crazed lifestyle. On one condition, to remain silent.<br />
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Now you know why new arrivals vanish, so randomly. Why you should never venture out alone, especially into the woods. For Selina is roaming.. Awaiting her next <b>brutality</b>. Her next meal.<br />
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<a href="http://www.wowwiki.com/Neutral" title="Neutral"></a><span style="font-size: large;"><u>Rinling</u></span></div>
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This one is indeed a character of his own. I can't quite work out his exact purpose or reason for being at the faire. He seems to just float around. Greeting and mingling with all who visit the Island. (Imagine a holiday Rep)<br />
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His involvement, however, with the behind the scenes work is no known. Just appearing from time to time with a joke or two and wandering between attractions. As though he is completely unaware, or ignorant, to what is happening.<br />
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Who knows, what the powers of the <b>voodoo</b> can muster...</div>
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The above video doesn't have an exact relevance to the post. However, after such walls of text and extreme speculation, it fits. Could you be the <b>hero</b> that saves us from the evils of the Darkmoon Faire?<br />
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So, what do you think? <b>Are you going to venture to The Island?!</b><br />
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<span style="font-size: small;"><span style="font-family: inherit;"><b>Keep Posted</b><i><b> </b><b>- </b></i><u><b>Follow/Comment/Subscribe</b></u><br />
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- Jamin</span> </span>
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Be sure to drop by, leave a comment, and share your view!
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<a href=http://www.ShatteredBeginnings.blogspot.com>Shattered Beginnings</a></div>Jaminhttp://www.blogger.com/profile/01933819665446187419noreply@blogger.com7tag:blogger.com,1999:blog-1028597023048367336.post-82952474722935496572011-09-09T23:32:00.000+01:002011-10-19T19:32:38.364+01:00Big Brother: Titan EditionBig Brother and World of Warcraft. They can be in the same sentence..<br />
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Have you ever noticed these '<b>watchers</b>', as I now like to label them? I have always had a subconscious wonder, so to speak, about these statues. Are they just statues? Or could they be monuments. Now, it wasn't until one (insert stormy/misty/dark here) night, that these constructs came into conversation. This particular chat was with <a href="http://wiki.twistednether.net/index.php?title=Rioriel"><b>Rioriel</b></a>, from <a href="http://postcardsfromazeroth.com/"><b>Postcards from Azeroth</b></a>. After they cropped up, amongst all the important talk on the ancient Murloc Hierarchy and so on, speculation soon took flight. <br />
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What could they be? What could they represent? Just <i>what </i>indeed are these mysterious structures. We have a theory.<br />
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<b>Warning</b>: Secret conspiracy has possibly been uncovered!<br />
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Could these beings be remnants of ancient titanic surveillance systems used to spy on the World of Warcraft population?! Or something more.<br />
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Spread out thinly and rarely. Holding a larger presence within the original game, and in the Burning Crusade, they eventually become non-existent in later expansions. What happened? <br />
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So, where can you see an example or two of these scattered 'I SAWS' which just seem to fall into the background, despite their size. Well, there are a number of Altars dotted around Azeroth. Such as the Altar of Storms in the Burning Steppes, or a similar ground within the Blasted Lands. The two can be seen below:<br />
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The origins of these of these, as laid out to us, are deep within the lore of the Orcs. Used as ritual sites, they were once stages made to channel evil demon energies and powers through to the Orcs, alongside a number of other dark manipulations.<br />
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Though, there's more. After venturing into the forever terrifying halls of the Black Temple, it became apparent that there were masses more of the towering statues:<br />
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Wait. Where is all this going? What if there is more to it. Could these have been originally set up as an experiment?! An experiment that has long been forgotten. Covered up. Mean, why else would such oblivious items phase out without a word to say. Let's go further.<br />
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Looking back at the vanilla and Burning Crusade opening (log in) screens:<br />
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<i>Feel the Nostalgia. </i>So, right from the start, they were there. Watching. What <b>if</b> they really were watching you and I. Experiments set up by Blizzard, or even the government. Set up to study us. Monitor us. What if we were the guinea pigs?! That could explain why this game suddenly became so popular right?<br />
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Maybe the reason it became swept under the carpet, was because the 'experiment' took control. By, say, roughly 12 million players of so..<br />
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<u><b>MMO</b></u> - Massive Monitoring Operation<br />
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What could they possibly have been trying to research. Are there hidden subliminal messages we have been missing.<br />
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What if?<br />
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Besides, like you could be made to believe any of that. Right? But anyway, have you seen this..<br />
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<center> </center>Now that. That is <b>cool</b>. Gives me an urge to give some art a go myself. What about you guys? Is some WoW-related art something you would like to see? Not promising any wonders, if I did decide to pick up the pencils here.</div>
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Before finishing up, I would like to raise some appreciation. Recently I have noticed a few gems around the net. In particular the blog community. More specifically posts/guides, and such, created from pure hard work, dedication and research. For example, just a few that I have come across most recently:<br />
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<li><a href="http://psynister.wordpress.com/2011/05/02/guide-to-heirlooms-4-1"><b>Psynister's - Guide to Heirlooms</b></a></li>
<li><b><a href="http://disciplinaryaction.wordpress.com/2011/08/19/the-priest-mage-and-wizard-guide-to-transmogrification-an-illustrated-list-of-cloth-armor-sets/">DiscoPriest's - Complete Guide to Cloth Armor Sets</a></b> (for transmogrification)</li>
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Although the second hasn't actually been useful, as such, to me, being a hunter, there is no reason to neglect the sheer work that has been put into this. Both of which must have required serious amounts of time and effort. All for the benefit of us, the audience.<br />
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This is to say thank you to anyone who gives such content to the community, with no expectation of anything in return. If you have invested time into such creations, any shape or form, then <a href="http://shatteredbeginnings.blogspot.com/p/contact-me.html">send them in</a>. I would love to see more of this, as I am sure you all do.<br />
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<span style="font-size: small;"><br /></span><br />
<span style="font-size: xx-small;"><span style="font-size: x-small;"><span style="font-size: small;"><span style="font-family: inherit;"><b>Keep Posted</b><i><b> </b><b>- </b></i><u><b>Follow/Comment/Subscribe</b></u><br />
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- Jamin</span> </span></span></span><br />
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<tr><td class="tr-caption" style="text-align: center;"><b>/Wave from BlackStrike - Thank you Psynister for the Heirloom Guide!</b></td></tr>
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Be sure to drop by, leave a comment, and share your view!
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<a href=http://www.ShatteredBeginnings.blogspot.com>Shattered Beginnings</a></div>Jaminhttp://www.blogger.com/profile/01933819665446187419noreply@blogger.com8tag:blogger.com,1999:blog-1028597023048367336.post-9080482934256802842011-08-28T16:29:00.001+01:002011-10-19T19:33:41.401+01:00The Hunt: Machinima ReviewThe good, the bad and the.. <b>Demonic!</b><br />
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For those of you that caught the <a href="http://warcraftmovies.com/movieview.php?id=196367">trailer</a>, which itself was fantastic, at the end of my <a href="http://shatteredbeginnings.blogspot.com/2011/08/kung-fu-panda-goes-wow.html">'Kung Fu Panda goes WoW</a>' post earlier this month, here is the final product. More to the point, here is the review. After such a top notch trailer, and having been<b> in production for 5 years</b> (since the early stages of the game) of course, I felt this, like any real box office film, deserved some attention. It important to bear in mind that; this is made purely for entertainment. The author(s) are not being paid to go out of their way to make this. It is a fan-made creation. So respect the hard work and commitment, of <a href="http://warcraftmovies.com/pv.php?l=fubarius">Fubarius and his team</a>.<br />
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Set within the lands of Azeroth, ranging across 3 whole expansions, this marvel in Machinima has taken the scene to a whole new level. Not just in it's running-length. It is unique in it's own way. Rolling for just over an hour (and three minutes), here is what the author used to describe what we were in for:<br />
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"The Hunt" tells the story of how two seemingly-unrelated paths, of a power-hungry bounty hunter (Fubarius Shadesong) and a weathered veteran of war (Bron Ragetotem), shall finally cross, as foreseen by the Earthmother herself. Production on "The Hunt" began sometime in 2006. Now, nearly five-and-a-half years later, the tale must finally be told.</blockquote>
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<u><b>Storyline and Plot </b></u></div>
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Prior knowledge about World of Warcraft and any of it's surrounding history is not required to enjoy this feature-length movie. However, that's not to say it won't cater for those die-hard lore fans out there. With references to old/new heroes and, to many, various unheard of beings of power. There is a good balance between having the story laid out in front of you, and having previous background information to create your own assumptions and suspicions.</div>
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The story follows the ventures of two very individual groups and sets of characters, each who have a 'hero' standing out among them. Focusing around the invasion of the burning legion, a story is told like no other. With demons corrupting the souls of many, knowing who to trust becomes difficult. What makes this all the more, is having a narrator who intervenes at particular points. </div>
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Having paths, from both parties, destined to cross, the adventure leads you on a trial of adventure and mystery. Riddled with a few twists and "Wait, what the?!", it manages to keep you watching from start to finish. Even if at some sections, the relevance seems unclear.</div>
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<u><b>Characters</b></u></div>
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Beginning with the bounty hunter, as described by the author, played by a one-eyed night elf, this characters profile is very quickly built up. Fitted a very curious heart and the will to do good and fight evil, we see how much someone would be willing to do, in Azeroth, to deter the might of the burning legion. Though as we come to understand, 'the hunt' may just become 'the obsession'. </div>
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We then have our druid-like Tauren, who plays the stereotypical role of a wise-one following the visions of the gods. Although, with his companion, a sign of change is to come for this Hero. Over the years, becoming honed at the art of battle with his lethal weapon, old age begins to take it's toll. Though never underestimate the threat of the patient.</div>
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Alongside the two main protagonists, we have a selection of other contenders for the spotlight. You have the loud mouthed Paladin, who isn't quite sure of himself or his surroundings. A rather peculiar, yet daringly familiar barmaid (you'll know the one I mean when you watch). The senate of wise Shamans. A young aspiring Tauren, who accompanies one of our main characters in heeding the call of the Earthmother, and many more.</div>
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<u><b>Voice Acting</b></u></div>
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All Al Pacino, Sylvester Stallone and Mr.T links aside, the voice acting is a mile away from the run-in-the-mill old English accents we're used to. Although becoming a little overworked, they do a good job of setting an American Gangster style feel. Especially with the Narrator in mind. To note, at times you do become uncertain of who is talking, not enough to knock it down though. </div>
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<u><b>Visual Effects </b></u></div>
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From Fight scenes raging across the forests of Terrokar, to vast shots from the sands of Siliceous. There has been maximum use of all the landscapes that WoW, in-game, has to offer. New and old. </div>
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The use of camera angles and tricks, at almost every section of the film, really made it for me. Especially when in the intense situations. Each scenario has been crafted with a set atmosphere in mind. Of which I think has been nailed. Whether it's a flashback, or an emotional heartache, the mood is captured brilliantly. At points, certain effects do become a slight too much. Attention to detail is just extraordinary. </div>
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<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6_WFmlRT5CeYwQqD0bApmFUOs3zuij9U-gqby8CZMOQ1Pl9MbbiENom-k36Oq9FDEWMx9Yple40BxzpkgTl6cUlrjEmwl3ESY8Cij0WxkCcNKyljpjXgRa_QNWW4uQDLh9Omu_jBFdi_U/s1600/Lizard+Light.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="110" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6_WFmlRT5CeYwQqD0bApmFUOs3zuij9U-gqby8CZMOQ1Pl9MbbiENom-k36Oq9FDEWMx9Yple40BxzpkgTl6cUlrjEmwl3ESY8Cij0WxkCcNKyljpjXgRa_QNWW4uQDLh9Omu_jBFdi_U/s200/Lizard+Light.jpg" width="200" /></a></td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjIVORwGxukLlVT17ql6Hs2KGJWMGqdscH-3sJwsyFyjoX86ZNprKXj3ajGUH5jAdgbHZzc0gOUSZJqLx55td_yWcqZkW9c2rLPCLwFlKVoeyzvUwZcl6Gj-Ex6OML7CgAwYW5cBZ-IZtac/s1600/Gnome+die.jpg" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="111" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjIVORwGxukLlVT17ql6Hs2KGJWMGqdscH-3sJwsyFyjoX86ZNprKXj3ajGUH5jAdgbHZzc0gOUSZJqLx55td_yWcqZkW9c2rLPCLwFlKVoeyzvUwZcl6Gj-Ex6OML7CgAwYW5cBZ-IZtac/s200/Gnome+die.jpg" width="200" /></a></td></tr>
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<b><u>Conclusion</u></b></div>
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<b><u> </u></b></div>
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There is no doubt that this is a brilliant piece of Machinima in it's own right. I feel it's on the verge of being more than. Yes, there are points when you feel a little lost, but it does a good of picking you up again and reassuring you. The only point I can really say goes against it is it's time in production. Indeed, 5 years sure is a great deal of time to come up with a mind blowing spectacle. However I feel that is what bites it in the butt. Having it spread out over such a period lies wait to a lot of change. This is the feeling that effect gave me when it come to the ending. Though, the entertainment value, quality, and sheer effort that has been put into the whole making is unmeasurable. This should pave the way for future WoW, and gaming, machinimas.</div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6lOl4xOwOEGR263Cn_7xJbCXZfo8JKJTmBQ1QwAzDn4a1F8rue8L0RFl0UIV0sCYsDhMu34EIo1P4vvSc4_fYAzmDuLhXumQzls6y2ZYK4aO7W1ktFhyphenhyphenBrTJIXTn5TI1Xtm7XtX4whzPK/s1600/Illidan+lookalike.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6lOl4xOwOEGR263Cn_7xJbCXZfo8JKJTmBQ1QwAzDn4a1F8rue8L0RFl0UIV0sCYsDhMu34EIo1P4vvSc4_fYAzmDuLhXumQzls6y2ZYK4aO7W1ktFhyphenhyphenBrTJIXTn5TI1Xtm7XtX4whzPK/s320/Illidan+lookalike.jpg" width="320" /></a></td></tr>
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For more head to the following:</div>
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<ul>
<li><a href="http://warcraftmovies.com/movieview.php?id=197051&stream=69">Warcraft Movies Official Page</a> </li>
<li><a href="http://www.youtube.com/user/fubarius2">Fubarius YouTube Channel</a> (The Author)</li>
</ul>
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<span style="font-size: x-small;"><span style="font-size: small;"><span style="font-family: inherit;"><b>Keep Posted</b><i><b> </b><b>- </b></i><u><b>Follow/Comment/Subscribe</b></u><br />
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- Jamin</span> </span></span></div>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEf4GIIkhZ-R3hDZYdu2IVlayUqzAIUQAEsiSa5JP_CZBCKpl5a5l79DMGxy36oegvfpE56V0WAaehO5XDv6tRiQeigH7ShAWh1gMCW0exxkbhLWAmyCssfPuq8zEitwTznHg2Vrt5H-DL/s1600/Dino+Big.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEf4GIIkhZ-R3hDZYdu2IVlayUqzAIUQAEsiSa5JP_CZBCKpl5a5l79DMGxy36oegvfpE56V0WAaehO5XDv6tRiQeigH7ShAWh1gMCW0exxkbhLWAmyCssfPuq8zEitwTznHg2Vrt5H-DL/s320/Dino+Big.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><b>DINOSAURS GO RAWR!?</b></td></tr>
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Be sure to drop by, leave a comment, and share your view!
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<a href=http://www.ShatteredBeginnings.blogspot.com>Shattered Beginnings</a></div>Jaminhttp://www.blogger.com/profile/01933819665446187419noreply@blogger.com7tag:blogger.com,1999:blog-1028597023048367336.post-74199761310945752222011-08-22T00:15:00.000+01:002011-10-19T19:35:17.008+01:00What you Mogging' at, Deathwing!?Finally having learned to spell Transmogrification...<br />
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<tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small;">Craggle Wobbletop's Toy Wagon?</span></td></tr>
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Now, since Blizzards initial announcement of <b>4.3</b>, the community, on all sides, has caught fire. Whether it's jumping for joy, sitting on the fence, or raging that "your never logging in again", there has been a variety of opinions throughout. Some, such as <a href="http://battlemedic.blogspot.com/">Fannon</a>, feel that this is <b>make-or-break</b> for the World of Warcraft, in his post <a href="http://battlemedic.blogspot.com/2011/08/some-thoughts-on-43.html">Previewing Patch 4.3</a>. Sadly, as much as it pains me to say, I feel he has a good point. No matter how much I would like to deny it, I see this being the possible <b>decider</b> in the future of WoW. Especially with a number of big MMO games, which seem a world apart from past copy-cat attempts, on the horizon.<br />
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So will Blizzard pull something magic out of the hat, like it has done repeatedly and successfully over past years? <br />
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<u><b>A Battle With the Destroyer</b></u><br />
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<a href="http://eu.media.blizzard.com/wow/media/artwork/wow-cataclysm/artwork-deathwing3-large.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="http://eu.media.blizzard.com/wow/media/artwork/wow-cataclysm/artwork-deathwing3-large.jpg" width="133" /></a></div>
Stepping away from the negative, it has been officially quoted that we should be prepared for an <b>epic battle</b> in 4.3. A battle of great proportions, like no other.<br />
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To bring a close, with the last major content patch of the Cataclysm expansion, we are being set in line for a fight against Deathwing the Destroyer. One described as nothing alike what we have experienced before. Aside from proceeding mentions, such as a ride on the tyrants back during the encounter, and various speculation, I have formed my own fantasy.<br />
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He has brought sheer chaos to the majority of Azeroth. He has ruined cities, wrecked entire landscapes and set his sights on those brave adventures wondering amidst the fires. So why take the 'fight for azeroth' to a hole in the mountain, far away from civilisation? Mean, he can travel some distance with those flapping arms, why would he stick to one place? This is where the idea, of stretching the fight across to particular world locations, came to mind. Whether it be the forests of Elwyn or to the waters of the Thousand Needles. Then I thought, hold on. They had this, as such. <b>World Bosses</b> <b>anyone?! </b>My very own speculation (and mad scientist sparkle in the eye) took flight.<br />
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Imagine, with the clever use of phasing, being able to spread the encounter across various playing fields. Each phase took you, presumably on Deathwings back, to a different zone. You could be winding in and out of the jungles of Stranglethorn Vale, trying to avoid the incoming rein of fire, before being warped to the distance of the Twilight Highlands. Those are only examples, but just imagine a full scale war against Deathwing, waging across the world he set out to destroy.<br />
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Just sitting here and letting loose on the endless possibilities this could bring, sets my candle on fire. Why couldn't this happen. They've come so far with the Phasing technology now, which is evident in the fire lands, so why not? This would live up to the level that Blizzard has set themselves by far, alongside a large proportion of the player base also. <b>What do you think?</b><br />
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<u><b>Mog' Me a Lightsaber</b></u><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9xC2Hzk2gS1pIN6FXKk9ZjudXHjViJsst3YeBxGwEpm7c4lGHI4eZiOBbFF0X0TvL8iqhsRWmujtOKfor3WPdRK5BeKksZE2jJSS5MBsF9dWwcee0DaGB3aY9ykfhrsQWRMccUjbVxyv2/s1600/25555.jpg" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9xC2Hzk2gS1pIN6FXKk9ZjudXHjViJsst3YeBxGwEpm7c4lGHI4eZiOBbFF0X0TvL8iqhsRWmujtOKfor3WPdRK5BeKksZE2jJSS5MBsF9dWwcee0DaGB3aY9ykfhrsQWRMccUjbVxyv2/s320/25555.jpg" width="274" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Glow-stick Rave?!</td></tr>
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If the above speculation wasn't enough for you, then I've also had this little spark of Imagination. Although I haven't had much time to give it a more precise argument, I thought I'd get it out there and let you guys do that part.<br />
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With the ability to change the appearance of your armor and weapons drawing closer by the day (Or week, should I say), why not continue with the character appearance building? Now, already as I venture into this, I can see a few walls being hit here. Though what about weapon enchants? Have you ever just wished you could pick the one with the coolest effect, or <i>glow</i>? Rather than the one which gave you the 'best' stats. What if you were to have more choice on what the final look of your weapon would be, once it receives a particular addition. There are some really interesting graphics out there, especially with the older ones.<br />
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One implication could be - "the better looking enchants are the more expensive ones, in most cases, so why let everyone have them". However, I don't see much more being said than that. Other than the complaint - "everyone is running around with lightsabers! What is this madness!". Let us take a look at the various enchant effects out there:<br />
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<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjni6zPo97d0knkvdB2t61QGWlO1B3O3Ifw1KDoUmB1APOld7gqzddAOuDONlKxttGeag-fZzgrs3bw0pXerbyFE6zCQ2FTODMSDvhKiVumjPIMtjpHn4C-dujIut0R2IaOdBNKR-G4alU7/s1600/Your+standard+Glows.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="93" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjni6zPo97d0knkvdB2t61QGWlO1B3O3Ifw1KDoUmB1APOld7gqzddAOuDONlKxttGeag-fZzgrs3bw0pXerbyFE6zCQ2FTODMSDvhKiVumjPIMtjpHn4C-dujIut0R2IaOdBNKR-G4alU7/s320/Your+standard+Glows.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Your standard glows</td></tr>
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<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9vEEDJNMSVspWAb3e5Nw2Igfa9saBRUAF184LXcNpppxrMtwPd6kcL0QZEJ8My38pYJxsbG3xyJSUlZYQKXsHJ6_rASj3uSIxFTCmgbRAJHXYqN-PBwqqrYe0EJUCj4R7-FL5qgJxKKVO/s1600/Glow+green.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9vEEDJNMSVspWAb3e5Nw2Igfa9saBRUAF184LXcNpppxrMtwPd6kcL0QZEJ8My38pYJxsbG3xyJSUlZYQKXsHJ6_rASj3uSIxFTCmgbRAJHXYqN-PBwqqrYe0EJUCj4R7-FL5qgJxKKVO/s200/Glow+green.jpg" width="183" /></a></td></tr>
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<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisCsK87VG4Je09A_HXNakwsXmPndet-iJmuTWMARKf8n6h_8OxNNjpZNzqD7AKIzecf4EfjmekKfelCuLpys1juoRzARK7RHLvu4arw7TGbGXBoJPLj2I-OYp0R9AAVkhRvkAaJoBRP4k8/s1600/Green+glows.jpg" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisCsK87VG4Je09A_HXNakwsXmPndet-iJmuTWMARKf8n6h_8OxNNjpZNzqD7AKIzecf4EfjmekKfelCuLpys1juoRzARK7RHLvu4arw7TGbGXBoJPLj2I-OYp0R9AAVkhRvkAaJoBRP4k8/s200/Green+glows.jpg" width="181" /></a></td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEht60f9cZAER4Oh4aVfOgQDpp2mwdfNKUHU__rSeNIHKHjDRlSsUz_Wci4RT7n7F5zu_YKDGx_Bj1tJl5CELcE235Ekt0rpOVF5PyXQSKbAFNmTRG3gLCqMAUUZre8hLyvu5Ov-TAnf0K8R/s1600/Yellow+glow.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="127" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEht60f9cZAER4Oh4aVfOgQDpp2mwdfNKUHU__rSeNIHKHjDRlSsUz_Wci4RT7n7F5zu_YKDGx_Bj1tJl5CELcE235Ekt0rpOVF5PyXQSKbAFNmTRG3gLCqMAUUZre8hLyvu5Ov-TAnf0K8R/s320/Yellow+glow.jpg" width="320" /></a></td></tr>
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<tr><td class="tr-caption" style="text-align: center;">It becomes interesting from here...</td></tr>
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<tr><td class="tr-caption" style="text-align: center;">...Now it gets exciting - One of my all time favourites</td></tr>
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Any thoughts? Would you fancy taking the enchanted weapon look a little further?<br />
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Once, again, wrapping it up, for what has been a speculative post indeed. I hope to see and read all your own thoughts and ideas on anything I have mentioned (or anything at all).<br />
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<tr><td class="tr-caption" style="text-align: center;">Reminiscing by the lak<span style="font-size: small;">e</span></td></tr>
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Be sure to drop by, leave a comment, and share your view!
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<a href=http://www.ShatteredBeginnings.blogspot.com>Shattered Beginnings</a></div>Jaminhttp://www.blogger.com/profile/01933819665446187419noreply@blogger.com14tag:blogger.com,1999:blog-1028597023048367336.post-10777370983710358082011-08-18T00:32:00.001+01:002011-08-18T17:43:49.354+01:00They come in.. With.. Transmogrification?!The fashion is changing..<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsKmWMPndoHjQ5AxJivgsVzOkCX_oaGG9tBnCfGjk9nQ3kMYmD7BmKSxOjNrXHaDP1TmoWHtMy5KQbs3nvAvwXpOTZVqYDZ5QkFaHBXjdD9jE4g8c7PTQI_6OKw_EDTbBTL2quA0-Ny_Bt/s1600/the_scarlet_gang.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="205" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsKmWMPndoHjQ5AxJivgsVzOkCX_oaGG9tBnCfGjk9nQ3kMYmD7BmKSxOjNrXHaDP1TmoWHtMy5KQbs3nvAvwXpOTZVqYDZ5QkFaHBXjdD9jE4g8c7PTQI_6OKw_EDTbBTL2quA0-Ny_Bt/s320/the_scarlet_gang.png" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><i><b>Who says we can't raid?!</b></i></td></tr>
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So, seems <b>fashion</b> and <b>appearance</b> is on <b>Blizzards</b> list of things to fiddle and improve! With an <a href="http://eu.battle.net/wow/en/blog/2808997#c-2504815595"><u><b>Official</b> Blizzard <b>Transmogrification</b> Announcement</u></a> from above, a preview of the <b>features</b> due in the upcoming <b>patch (4.3)</b> have been laid out. Of course, as always, <i>subject to change</i>, but nonetheless:<br />
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<blockquote><i>You’ve been asking for it, and we were listening. In patch 4.3 you’ll be able to customise the appearance of your weapons and armor like never before.</i></blockquote><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2kC-ygi0lPmXjgQAYVtL73Io5spYx4Eq_WQlId2ir0uty3oikLUJPdgjviVRQQW29yVIvT72-vKWHf7UZdhpjp3dQXMNom-mA4UTd2yZ88vxhEmRP4P4zOB6DlFlO1nS36fuDLbhBighv/s1600/voidstorage.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2kC-ygi0lPmXjgQAYVtL73Io5spYx4Eq_WQlId2ir0uty3oikLUJPdgjviVRQQW29yVIvT72-vKWHf7UZdhpjp3dQXMNom-mA4UTd2yZ88vxhEmRP4P4zOB6DlFlO1nS36fuDLbhBighv/s320/voidstorage.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><i>So that's the meaning..</i></td></tr>
</tbody></table>After some <b>research</b>, it appears that the <b>Etherals </b>are at the center of all this <b>madness</b>. It has been quoted that they will be making a <b>impacting</b> return to <b>Azeroth</b>. Maybe not in the usual '<b>destroy the world</b>' sense though, alike every other addition to the world. Travelling from the far reaches of <b>The Nether</b>, these Etherals are hoping to earn a fortune with a new <b>technology</b> they call '<b>Transmogrification</b>'. In exchange for some<b> gold</b> (of course, what else?). <b>Simply</b> put; <u>copying the appearance of one magical item onto another.</u><br />
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Further <b>explained</b>, you can take the <b>appearance</b> of one item and use it's <b>model</b>, while<b> keeping</b> the <b>stats</b> on the receiving piece. For <b>example</b> you could choose to <b>wear</b> a level<b> 85 piece</b> of raid gear, have it '<b>Transmogrified</b>' from a source model of<b> tier 1</b>, while <b>retaining</b> the stats and all the <b>benefits</b> that it holds. <b>Not all</b> item pairings are <b>compatible</b> with Transmogrification. From what has been <b>officially</b> released and stated upon, here is what <b>I</b> have <b>gathered</b>:<br />
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<ul><li>You must be able to <b>wear both</b> items</li>
<li>Only items that have <b>stats</b> can be used in the transmogrification process</li>
<li>Of which you may have had to '<b>own</b>' the source model at some point (Not confirmed)</li>
<li>They <b>won’t allow</b> you to <b>change</b> <b>weapon</b> and/or <b>class</b> specific/material <b>armor types</b>. So no <i>pretending</i> to wear that <i>Death Knights</i> plate gear (I'm looking at you Mages!) or equipping some<i> librams</i> for you <i>warrior-want-to-be-shamans</i> out there!</li>
<li>Though the <b>exception</b> are <b>Bows/Guns/Crossbows</b>. (Which, I am unsure why they are exempt to this rule, unlike Maces/Axes/Swords and so on)</li>
<li>Item <b>tooltips </b>for items, which have been <b>Transmogrified</b>, will show that they are under the effects. </li>
<li>This will be a <b>reversible</b> process.</li>
<li>...</li>
<li><b>NO LEGENDARIES!</b></li>
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<span style="font-size: small;"><b>Blizzard</b> have said they are<b> </b>looking into a way of <b>obtaining gear</b>, which has become <b>unavailable </b>over time, in an<b> alternative</b> manner. Any <b>ideas</b>? <i>Time Machine</i>?</span><br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4b2Jx_Tz2XPRknGBEov8Z7I8o_Dm8seXZkirvc2K1o3dxYrUS6-ATrNE-QJ_n3nEQQJjOhXfayir35JjXxYzluw7ffgGa0otpxMAEz6goh2Q-D4TuieRYZDgzxqiAxCx9aJuZmKrOa0A0/s1600/filled-bags.jpg" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4b2Jx_Tz2XPRknGBEov8Z7I8o_Dm8seXZkirvc2K1o3dxYrUS6-ATrNE-QJ_n3nEQQJjOhXfayir35JjXxYzluw7ffgGa0otpxMAEz6goh2Q-D4TuieRYZDgzxqiAxCx9aJuZmKrOa0A0/s1600/filled-bags.jpg" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><b><i>Just.. Where.. To put it all?!</i></b></td></tr>
</tbody></table>Although a small few are <b>unhappy</b> with what Blizzard has<b> spent time</b> producing <span style="font-size: x-small;">(nothing new there)</span>, as they are<b> apparently</b> creating the<b> </b><i><b>wrong</b> content</i>? I am, <b>however</b>, really REALLY looking forward to this incoming feature! Suppose there's<b> always </b>those who <b>can't</b> be <b>satisfied</b>. (Not to say any are wrong in their thinking).<br />
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As has been <b>quoted</b>: <i>"Transmogrification encourages players to hold onto items with <b>sentimental</b> or <b>aesthetic value</b></i>."<br />
But will the <b>community</b> <b>sacrifice</b> there, level 85 equivilent, '<b>status</b> symbols'. I'm one of those to <b>build</b> a sentimental <b>value</b> around particular items and, more so, <b>armor sets</b>. Mean, why not? Some look<b> brilliant!</b> This leaves some<b> open</b>, and great, <b>opportunities</b> and doorways for many characters. Such as <b>Role players</b> or those looking to look a part <b>different</b> from there allies (even enemies). I see this being a <b>big step</b> into creating a more <b>in-depth</b> character view. More <u><b>diversity</b></u>. Seeing and actually taking in what your fellow players are <u><b>choosing</b></u> to wear and such. <b>I feel</b> this move will benefit the <b><i>growth</i></b> of WoW.<br />
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Lets take a look at a small handful of the <b>older/outdated armor sets</b> and items, which for some players, I am sure, <b>can't wait</b> to <b>jump</b> back into:<br />
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-KzqQYE3xLHjUW58SbkftPaU9UWwrC3yibBAe8M4BNUN1R_1J22ULKmdzcS1mKN3DiglMikB_O1pi7W18hXbeoePDyafqnysgD1R3gNiBEpjPze7ByIMNW0TiRqLH77NTG1VKhKRz_HvT/s1600/Hunter_Tier_Sets.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="222" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-KzqQYE3xLHjUW58SbkftPaU9UWwrC3yibBAe8M4BNUN1R_1J22ULKmdzcS1mKN3DiglMikB_O1pi7W18hXbeoePDyafqnysgD1R3gNiBEpjPze7ByIMNW0TiRqLH77NTG1VKhKRz_HvT/s400/Hunter_Tier_Sets.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><b>Various Hunter sets</b></td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiD1kxrdi_Q5Kr2kXE6cLyAE1lFkDzEVra5bboS0yoCkxVU8fbW8qqxEg_kJO2JoqzRfW42ExARorRZeFt3J2tsHpupy6SlRSB-ttR8bt_Ns3icpyJDFj19D8GKCUjGtMePaWVjLtbdch3g/s1600/Paladin.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiD1kxrdi_Q5Kr2kXE6cLyAE1lFkDzEVra5bboS0yoCkxVU8fbW8qqxEg_kJO2JoqzRfW42ExARorRZeFt3J2tsHpupy6SlRSB-ttR8bt_Ns3icpyJDFj19D8GKCUjGtMePaWVjLtbdch3g/s320/Paladin.jpg" width="234" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><b>Paladin Tier 2</b></td></tr>
</tbody></table><table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhiKDQl2yTkdQ8p8ueTPSTU5ZZLrWvFCeTxvowIXoKIQs9y2MZNA5gKcOokENnFW9bm4572TQNb61qG9frV3lwffHFxN5FwiKBUJVG1xMunStDOTg6wAylhCOlniAMzbb27HzBkoC6UW2Yw/s1600/Warrior.jpg" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhiKDQl2yTkdQ8p8ueTPSTU5ZZLrWvFCeTxvowIXoKIQs9y2MZNA5gKcOokENnFW9bm4572TQNb61qG9frV3lwffHFxN5FwiKBUJVG1xMunStDOTg6wAylhCOlniAMzbb27HzBkoC6UW2Yw/s320/Warrior.jpg" width="234" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><b>Warrior Tier 3</b></td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjo80qpgBy37iDxZ1xYlqr3heYOvTvcghBMjopEYN2z4CiKBr24Kx6pAxMx8nzEq6fgkRUBhE43i8Hhp3nMrI_ubk-_FuRIzO_FajQAMxp5Br4SvKvf2Yph2D7CX0o4T-xelDipZh_XtXcT/s1600/priest-sets.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="156" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjo80qpgBy37iDxZ1xYlqr3heYOvTvcghBMjopEYN2z4CiKBr24Kx6pAxMx8nzEq6fgkRUBhE43i8Hhp3nMrI_ubk-_FuRIzO_FajQAMxp5Br4SvKvf2Yph2D7CX0o4T-xelDipZh_XtXcT/s400/priest-sets.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><b>Various Priest Sets</b></td></tr>
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<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVv4jaz7Mu3I1noCjT-9ZbgW8hZ1-6kjtgBZxjr9cC6yeZe8oeLR9bvRefKduhmfxmi4ac4JgzFkFYR8GahRDfWmeK9CxMbpS6D6BFMAT1e9q0KGHpEI3zqlYLZmhMbJ44MEtGJD-WzsdJ/s1600/rogue.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVv4jaz7Mu3I1noCjT-9ZbgW8hZ1-6kjtgBZxjr9cC6yeZe8oeLR9bvRefKduhmfxmi4ac4JgzFkFYR8GahRDfWmeK9CxMbpS6D6BFMAT1e9q0KGHpEI3zqlYLZmhMbJ44MEtGJD-WzsdJ/s320/rogue.jpg" width="234" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><b>Rogue High Warlord Set</b></td></tr>
</tbody></table><table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5bqwdYGuBNJQuQZKijK9L17JeMGV_O1HKEIXkXI5a6MehaLr0carYSq7yHrJ-Ga3e4vk8eMJY0TbZDsBdeXiRv8MggAlmDED0m2P6vdF6-_miSf9iVKrf7I0VNfxkaJWPF5fZB6G5bhQL/s1600/T5_mage_mhuman.jpg" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5bqwdYGuBNJQuQZKijK9L17JeMGV_O1HKEIXkXI5a6MehaLr0carYSq7yHrJ-Ga3e4vk8eMJY0TbZDsBdeXiRv8MggAlmDED0m2P6vdF6-_miSf9iVKrf7I0VNfxkaJWPF5fZB6G5bhQL/s320/T5_mage_mhuman.jpg" width="234" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><b>Mage Tier 5 </b></td></tr>
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<tr><td class="tr-caption" style="text-align: center;"><b>Shaman Gladiator Set</b></td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEira7A38vCyOitE7S8qpFqt3TJPTMw-FVdSiRJ7K_T1AYzy6w3tJG4_OnC_h3y1Dc3sldrojmVVTABzECU0ZTOJ-ICpKaS5lMsPm_3GFEg_746fIPVS3DUCdrilRaTTQy_oW_KhU1K-Il9E/s1600/warlock.jpg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEira7A38vCyOitE7S8qpFqt3TJPTMw-FVdSiRJ7K_T1AYzy6w3tJG4_OnC_h3y1Dc3sldrojmVVTABzECU0ZTOJ-ICpKaS5lMsPm_3GFEg_746fIPVS3DUCdrilRaTTQy_oW_KhU1K-Il9E/s320/warlock.jpg" width="234" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><b>Warlock Tier 3</b></td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxnIWZ66c09Y-Spk00t8-iziaYZ-YtmN3wBkljs7DREZvb4MsdH70RsPt55MyWrDXCdZP3Xtuvez-AwgFURpYYPgb2aKoud5vE_ovGO1dTfL9RnTYI2SRpn90tgW2MiZUgHFB_cftUmrJ9/s1600/330px-T3_Druid_Tauren.jpg" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxnIWZ66c09Y-Spk00t8-iziaYZ-YtmN3wBkljs7DREZvb4MsdH70RsPt55MyWrDXCdZP3Xtuvez-AwgFURpYYPgb2aKoud5vE_ovGO1dTfL9RnTYI2SRpn90tgW2MiZUgHFB_cftUmrJ9/s320/330px-T3_Druid_Tauren.jpg" width="234" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><b>Druid Tier 3</b></td></tr>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_-RVCbrakQrtZs-ed4abmM1u2KFjyrF3BemqBifY2LOHhPAIVJIP4VMhJR5sleKEBlj6EJPDtWhs_EJdeYoR4qDrMm5EqpF_R9z0W2-7pKFRFtUBgocNHxnPDe4yWUaOpsRecC6q8JxWS/s1600/DeathKnight.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="302" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_-RVCbrakQrtZs-ed4abmM1u2KFjyrF3BemqBifY2LOHhPAIVJIP4VMhJR5sleKEBlj6EJPDtWhs_EJdeYoR4qDrMm5EqpF_R9z0W2-7pKFRFtUBgocNHxnPDe4yWUaOpsRecC6q8JxWS/s400/DeathKnight.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><b>Death Knight Tier 10</b></td></tr>
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<b>Etherals</b> can see this causing an <b>increase </b>in the demand for<b> space</b>. So that is when <b>'Void Storage Service'</b>, will come into<b> play</b>. Using clever<b> pocket dimensions</b> to create <b>80</b> more slots for particular items (More than likely armor/weapons). <b>Anything</b> stored there will<b> lose</b> all <b>gems</b> and <b>enchantments,</b> and even <b>name</b> of the player who <b>crafted </b>the item.<br />
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<div style="text-align: center;"><span style="font-size: large;"><u><b>NOW TELL ME, WHAT DO YOU THINK? I'D LOVE TO HEAR WHAT YOU HAVE TO SAY? GOOD OR BAD!</b></u></span></div><div style="text-align: center;"><br />
</div><div style="text-align: left;"><br />
</div><div style="text-align: left;">Before we finish up. Here are other<b> 4.3 points of interest</b>, to say the least:</div><div style="text-align: left;"><br />
</div><ul><li><b>Deathwing raid</b> (to be the last of the expansion). With some cool unique features apparently added to the fight. Seems a little <i>soon</i> right?</li>
<li><b>3 new 5-man instances</b> will be added with the patch.</li>
<li><b>Raid Finder</b> also being added.</li>
<li><b>Darkmoon Faire island?!</b></li>
</ul><br />
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Thanks for reading,<br />
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<div style="text-align: left;"><br />
<span style="font-size: small;"><span style="font-family: inherit;"><b>Keep Posted</b><i><b> </b><b>- </b><u><b>Follow/Comment/Subscribe</b></u></i><br />
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- Jamin</span> </span></div><div style="text-align: left;"></div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhKBG21pOpsRZlG3CyxctXcwBU4sNxpLeYVkgqbtmrdsJaHpKDSPSlqhyphenhyphen32wGxYpe1cgUR1zWc7CnqC1o_NCSVPScxVwYU9QsEX10Aym3b-ahojJ4nKaB5f6xpjxJ3RgE1foo6umh0Ib8qE/s1600/WoWScrnShot_080711_161843.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="223" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhKBG21pOpsRZlG3CyxctXcwBU4sNxpLeYVkgqbtmrdsJaHpKDSPSlqhyphenhyphen32wGxYpe1cgUR1zWc7CnqC1o_NCSVPScxVwYU9QsEX10Aym3b-ahojJ4nKaB5f6xpjxJ3RgE1foo6umh0Ib8qE/s400/WoWScrnShot_080711_161843.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><b><span style="font-size: small;">G</span><span style="font-size: small;">ET LOW!</span></b></td></tr>
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Be sure to drop by, leave a comment, and share your view!
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<a href=http://www.ShatteredBeginnings.blogspot.com>Shattered Beginnings</a></div>Jaminhttp://www.blogger.com/profile/01933819665446187419noreply@blogger.com21tag:blogger.com,1999:blog-1028597023048367336.post-5705889490257992522011-08-15T23:26:00.000+01:002011-08-15T23:26:51.655+01:00Cataclysm Journal 29: Past the Gates of Ironforge!We venture out, beyond the comforts of the mountain city...<br />
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<tr><td style="text-align: center;"><a href="http://scrntag.com/thumbs/screenshot/1445/full/display.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="223" src="http://scrntag.com/thumbs/screenshot/1445/full/display.jpg" width="400" /></a></td></tr>
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</tbody></table><i>With the snowflakes resting gently upon Feignhearts fury hide. </i>Having spent quite some<b> time</b> now within the <b>protective </b>boundaries, of <b>Ironforge</b>, it is overdue that we take a moment to <b>see </b>past it's walls. This follows a <b>suggestion</b> from a <b>reader</b> named <a href="http://nairusjournal.blogspot.com/"><b><span style="color: #38761d;">Nairu</span></b></a> from, coincidentally, <a href="http://nairusjournal.blogspot.com/"><u style="color: #38761d;"><b>Nairu's Journal</b></u></a>. They<b> suggested</b> that we <b>explore</b> the reaches of <b>Dun Morogh </b>and Ironforge. Though we had already <a href="http://shatteredbeginnings.blogspot.com/2011/06/cataclysm-journal-24.html">covered Ironforge previously</a> in '<a href="http://shatteredbeginnings.blogspot.com/2011/06/cataclysm-journal-24.html" style="color: #38761d;"><b>Cataclysm Journal 24!</b></a>', we hadn't been further than the courtyard. So without further <span class="yshortcuts cs4-visible" id="lw_1313435664_0">ado, we present:</span><br />
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</span></div><div style="text-align: center;"><span class="yshortcuts cs4-visible" id="lw_1313435664_0"><u><b><span style="font-size: large;">Dun Morogh</span></b></u></span></div><div style="text-align: center;"><span class="yshortcuts cs4-visible" id="lw_1313435664_0"><br />
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<tr><td class="tr-caption" style="text-align: center;"><span style="font-size: x-small;"><i>The sky tells the story</i></span></td><td class="tr-caption" style="text-align: center;"><br />
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</div><div style="text-align: left;"><span class="yshortcuts cs4-visible" id="lw_1313435664_0">As we step through the <b>almighty gates</b> of the <b>Dwarven prowess</b>, we are swept with a <b>spine chilling</b>, yet entirely <b>refreshing</b>, breeze of <b>wind</b>. As though from somewhere far away. Looking down into the <b>valleys</b> of <b>snow</b>, with an<b> abundance</b> of near-perfect shaped <b>trees</b><span style="font-size: x-small;"> (quite like Christmas ones)</span>, we <b>descend</b> down the long<b> winding</b> path. Into the <b>wilderness of frost</b>.</span></div><div style="text-align: left;"><span class="yshortcuts cs4-visible" id="lw_1313435664_0"><br />
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<tr><td class="tr-caption" style="text-align: center;"><i>Down into the Valleys of Snow</i></td><td class="tr-caption" style="text-align: center;"><br />
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</div><div style="text-align: left;"><i><b>Frozen</b> lakes lie </i><b><i>dormant</i>. </b>With an impression, soon to be diminished, that everything is as <b>settled</b> as the <b>snow</b>, many hidden <b>dangers</b> are set in place. A yeti waits for<b> unsuspecting</b> <b>victims</b> to come it's way. Now we may see what was to be, of those <b>lost</b> to the <b>distant</b> winds. Seeing fields of <b>poison</b>, oozing into the fields of <b>white</b>, a desperate battle is fought by the <b>Gnomes</b> of <b><i>Gnomeragan. </i></b>Though the once Dwarven <b>Quarry </b>of <b>Gol'Bolar</b>, depicts that more, <b>buried</b> deep beneath, is in store...</div><div style="text-align: left;"><br />
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<b>Entrances</b> or exits <b>shrouded</b> within the tree-line. Where these <b>underground</b> tunnels will direct you, is not always clear. Though the <b>residents,</b> of the<b> snow-bitten</b> land, seem well adjusted to the<b> gentle</b> yet <b>firm</b> <b>climate</b>. Especially those of the <b>Kharanos</b> town, who, among their small <b>settlements</b>, have made many adaptations to cope and live, alongside the variety of <span style="font-size: x-small;"><span style="font-size: small;"><b>Snowlife </b></span></span>(<span style="font-size: x-small;">wildlife) </span><span style="font-size: x-small;"><span style="font-size: small;"><b> </b></span></span>...</div><div style="text-align: left;"><br />
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Without a care, they <b>wonder</b>. Treading through the ground, <i>crunch by crunch. </i><b>Footprints</b> left, some very similar to those of our own (<span style="font-size: x-small;">as a Worgen</span>). Although, the all so <i>pleasant </i><b>beings</b> within the snow, also make room for those, which are not so nice...<br />
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<tr><td class="tr-caption" style="text-align: center;"><i>A culture forgotten</i></td></tr>
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Throughout the <b>enemies</b> you encounter, and between the areas uninhibited, nothing could <b>predict</b>; a full scale <b>war</b>. Over the<b> mountaintops</b>, going unnoticed by many, a <b>raging battle</b> is being waged. For it is a sight in itself...<br />
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Despite any of this, the <b>music</b>, which sets up each particular area, is<b> generally </b>slow and, in a way, <b>thoughtful</b>. As though it wants you, with the<b> push</b> of the<b> wind</b>, to look at <b>yourself</b> and take a<b> breath</b>. Not <b>depressing</b> that is, just <b>settled</b>, like the snow beneath our your feet.<br />
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<tr><td style="text-align: center;"><a href="http://worldofelfi.files.wordpress.com/2011/08/sledding_2.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" height="213" src="http://worldofelfi.files.wordpress.com/2011/08/sledding_2.jpg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><b>WAIT.. Slay Ride?!</b><br />
<i>(<a href="http://worldofelfi.wordpress.com/2011/08/09/the-one-where-i-discover-the-dun-morogh-sledders/">Courtesy of World of Elfi</a>)</i></td></tr>
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But <b>hold on</b>.. How can we<b> forget</b> the<i> golden nugget</i> of this whole zone! Saying that, it wasn't until <a href="http://worldofelfi.wordpress.com/2011/08/09/the-one-where-i-discover-the-dun-morogh-sledders/"><b style="color: #38761d;">Elfi</b></a>, of <a href="http://worldofelfi.wordpress.com/2011/08/09/the-one-where-i-discover-the-dun-morogh-sledders/"><b><span style="color: #38761d;">World of Elfi</span></b></a><span style="font-size: x-small;"> (Convincing name again right?)</span><span style="font-size: small;">, alerted us to a hidden <b>beauty </b></span>that can be found. Seems that there is a bunch of <b><i>crazy</i></b> <b>Dwarves,</b> living the <i>high life</i> by <b>sledding</b> there way down the <b>slopes</b> of Dun Morogh. For more on this 'report' head over to - <a href="http://worldofelfi.wordpress.com/2011/08/09/the-one-where-i-discover-the-dun-morogh-sledders/"><u style="color: #38761d;"><b>Discovery of Sledging Dwarves</b></u></a>.<br />
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Now, with that, it's once again time to <b>depart</b>. However before you go. I will <b>repeat</b>, that this post was <b>inspired </b>by one of our very<b> readers</b>. So if you have any <b>suggestions</b>, <b>ideas </b>or even <b>requests </b>that you would like to see, <a href="http://shatteredbeginnings.blogspot.com/p/contact-me.html" style="color: red;"><b>DO NOT HESITATE TO GET IN TOUCH!</b></a><br />
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- Jamin</span> </span></span> </div><div style="text-align: left;"><br />
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<tr><td class="tr-caption" style="text-align: center;"><i>The Warmth of Fire</i></td></tr>
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<a href=http://www.ShatteredBeginnings.blogspot.com>Shattered Beginnings</a></div>Jaminhttp://www.blogger.com/profile/01933819665446187419noreply@blogger.com4